Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 11404289106799449716 0 jaccarmac the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on Sept 26, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (45 turns). jaccarmac the Grave Robber (Revenant Necromancer) Turns: 45, Time: 00:00:49 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Short Blades - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The gnoll hits the plant with a +0 whip. You completely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The gnoll hits the plant with a +0 whip! You completely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The gnoll hits the plant with a +0 whip! The rat bites the plant. The kobold hits the plant with a +0 dagger. The plant begins to die. You hit the ball python but do no damage. The ball python is severely wounded. A nearby plant withers and dies. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The rat bites the plant. The plant begins to die. The kobold hits the plant with a +0 dagger. Magic courses through your body. A nearby plant withers and dies. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The gnoll hits the plant with a +0 whip. The plant begins to die. The rat bites the plant. The plant begins to die. The kobold hits the plant with a +0 dagger. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, constricting you, chance to affect: 63%) The ball python resists with significant effort. The ball python bites you but does no damage. The ball python constricts you. You die... #PPPPP.....PPPPP# #PPP..PPPPP).PPP# #PP.PPP....P..PP# #PP.PP.PPP.PP.PP# #P.PP.PP.PP.PP.P# #P.P.PP.P.PP.P.P### #P