Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (console) character file. Game seed: 15978297235564002081 0 jaccarmac the Sneak (level 1, 16/16 HPs) Began as a Human Wanderer on Dec 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). jaccarmac the Sneak (Human Wanderer) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . a - +2 spear rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 2.0 Fighting + Level 2.0 Polearms + Level 1.0 Armour + Level 2.0 Stealth + Level 1.0 Spellcasting + Level 1.0 Earth Magic + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 4% 2d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, jaccarmac the Human Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled VEMEIL HEENG. Found three staircases leading out of the dungeon and a stone staircase leading down. You begin with the following items: a +2 spear, a +0 cloak, a potion of heal wounds, a +0 robe; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #♣...≈≈# #...~≈≈# #..~~~≈# #..~PP~# #.~~PP~# #.~PP~≈# +<~P~≈.# #.~P~.@# #.~~≈?.+ #~~~...# #≈≈.<.♣# #~.... #~...> #≈...♣ #~..♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jaccarmac the Human Wanderer began the quest for the Orb. 0 | D:1 | jaccarmac set off with the following items: a +2 spear, a | +0 cloak, a potion of heal wounds, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms