jaccarmac Level 1 of the Dungeon (4, 21, D:1) a +0 dagger (12, 15, D:1) a +0 dagger (12, 28, D:1) a +0 mace (14, -5, D:1) a +0 club (17, 35, D:1) a +0 short sword 5 stones (22, 31, D:1) a ball python corpse (skeletalised by now) (22, 38, D:1) a rat skeleton (23, 39, D:1) a +0 hand axe (24, 2, D:1) a ball python corpse (skeletalised by now) (27, -2, D:1) a +0 mace (27, 39, D:1) a ball python skeleton (28, 29, D:1) a ball python corpse (skeletalised by now) (28, 37, D:1) a +0 dagger a goblin skeleton (31, 0, D:1) a frilled lizard corpse (skeletalised by now) (32, 38, D:1) a maw talisman (40, 48, D:1) a +0 dagger (41, 48, D:1) a rat corpse (skeletalised by now) (45, 14, D:1) a ball python skeleton (45, 16, D:1) a +0 whip 2 stones a kobold skeleton (49, 26, D:1) a +0 dagger a goblin corpse (50, -1, D:1) a +0 club (54, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 42, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Panged's Antique Weapon Shoppe a +0 flail (112 gold) a +0 trident of protection (198 gold) a +0 flail (112 gold) a +0 short sword (96 gold) a +1 double sword of holy wrath (1779 gold) a +0 arbalest (240 gold) a +4 spectral quarterstaff (1104 gold) a +0 sling (48 gold) the +7 dagger of Ancient Evil {flame, rElec Int+2} (1817 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 spectral quarterstaff (944 gold) (0, 0, D:2) a +0 dagger (2, -10, D:2) a bat corpse (2, 5, D:2) a potion of magic (3, 2, D:2) a rat corpse (5, 6, D:2) a potion of ambrosia