jaccarmac Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (13, -10, D:1) a frilled lizard corpse (skeletalised by now) (15, -6, D:1) a jackal skeleton (24, 3, D:1) a +0 club (41, 9, D:1) a +0 dagger (41, 21, D:1) a +0 club a goblin skeleton (49, -10, D:1) a hobgoblin skeleton (50, 0, D:1) a +0 club a hobgoblin skeleton Level 2 of the Dungeon [Shop] Peritz's General Store a scroll of identify (unknown) (22 gold) a scroll of fear (unknown) (44 gold) a +1 pair of gloves of infusion (181 gold) a +0 dagger (22 gold) a scroll of enchant weapon (82 gold) a parchment of Grave Claw (63 gold) 6 boomerangs (132 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1291 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. 4 darts of disjunction (39 gold) (0, 0, D:2) a +0 whip (2, 4, D:2) a +0 spear (12, 12, D:2) a +0 club a goblin corpse (31, -7, D:2) a hobgoblin skeleton (31, -3, D:2) a +0 robe (43, 16, D:2) a bat corpse (47, -7, D:2) a +0 leather armour (47, 13, D:2) a ball python corpse (48, -1, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of fear (0, 1, D:3) 16 gold pieces (1, 5, D:3) 16 gold pieces (3, 0, D:3) a +0 dagger of venom a +0 robe