jaccarmac Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 8, D:1) a hobgoblin skeleton (10, 7, D:1) a +0 robe (12, 2, D:1) a bat skeleton (12, 33, D:1) a +0 whip (16, 28, D:1) a +0 robe (17, 10, D:1) a frilled lizard skeleton (31, -1, D:1) a +0 club 2 stones (32, 21, D:1) a ball python skeleton (41, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (5, -4, D:2) a hobgoblin corpse (17, -1, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, -14, D:2) a jackal corpse (skeletalised by now) (25, -15, D:2) a jackal corpse (skeletalised by now) (30, 1, D:2) an orb of energy (unseen) (30, 9, D:2) a +0 club a +0 robe a +0 trident (30, 10, D:2) a +0 flail a gnoll corpse (30, 11, D:2) a +0 whip (30, 13, D:2) a +0 club (32, 7, D:2) a +0 flail a gnoll corpse