jaccarmac Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 26, D:1) 2 stones (15, -5, D:1) a quokka skeleton (27, 13, D:1) a frilled lizard skeleton (29, 14, D:1) a stone a +0 dagger (30, -6, D:1) a +0 short sword 2 stones (36, 28, D:1) a bat skeleton (40, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (41, 0, D:1) a hobgoblin corpse (skeletalised by now) (42, 5, D:1) a +0 helmet (48, 12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (7, -7, D:2) a ball python corpse (7, 26, D:2) a ball python corpse (skeletalised by now) (8, 11, D:2) a +0 spear (18, 9, D:2) a bat skeleton (19, -7, D:2) a +0 short sword 5 stones (20, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 8, D:2) a +0 spear (34, -14, D:2) an adder corpse (skeletalised by now) (34, 23, D:2) a +0 mace of protection (36, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -1, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (53, -6, D:2) a ball python corpse (skeletalised by now) (53, 9, D:2) a rat skeleton (63, 18, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a frilled lizard corpse (11, 10, D:3) the +6 ring mail "Dahung" {rC- Int+9 Dex-5 Stlth+} rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 8, D:3) a +0 club a kobold corpse (32, 16, D:3) a scroll of blinking (32, 28, D:3) a scroll of poison (34, 29, D:3) a scroll of enchant weapon (35, 20, D:3) a +0 dagger 2 poisoned darts a quokka corpse a kobold corpse (36, 23, D:3) a +0 hand axe a +0 leather armour (36, 24, D:3) a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour an orc corpse an orc corpse (37, 23, D:3) a +0 falchion