Dungeon Crawl Stone Soup version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 15398861897381795968 1934 jaccarmac the Covert (level 9, 0/111 HPs) Began as a Gnoll Delver on May 14, 2026. Was a Follower of Beogh. Slain by a vampire (9 damage) ... on level 7 of the Dungeon. The game lasted 00:16:46 (6211 turns). jaccarmac the Covert (Gnoll Delver) Turns: 6211, Time: 00:16:46 Health: 0/111 AC: 24 Str: 11 XL: 9 Next: 17% Magic: 13/24 EV: 2 Int: 14 God: Beogh [*.....] Gold: 176 SH: 0 Dex: 14 Spells: 12/16 levels left rFire . . . (100%) k - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) h - melded +2 robe of Boecum Udda {^Drain rN+ rCorr Int+3} rPois + (33%) f - melded +0 helmet {Snipe} rElec . (100%) (cloak unavailable) rCorr . (100%) l - melded +0 pair of gloves SInv . m - melded +0 pair of boots Will ..... b - amulet of magic regeneration Stlth ++++ j - ring of magical power HPRegen 0.38/turn e - ring of flight MPRegen 0.59/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 351 gold pieces. You spent 175 gold pieces at shops. Inventory: Hand Weapons d - the +10 dagger of Pefeofaj {drain, rElec rF- Str+4 Int+2} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. p - a +4 flail of protection s - a +0 spear Missiles a - 6 javelins g - 11 poisoned darts (quivered) n - 2 atropa-tipped darts o - 3 darts of disjunction Armour f - a +0 helmet of sniping (melded) h - the +2 robe of Boecum Udda (melded) {^Drain rN+ rCorr Int+3} (You found it on level 6 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. i - a +2 tower shield l - a +0 pair of gloves (melded) m - a +0 pair of boots (melded) q - a +0 leather armour of cold resistance Magical Staves k - a staff of conjuration (weapon) Jewellery b - an amulet of magic regeneration (worn) c - an amulet of wildshape e - a ring of flight (worn) j - a ring of magical power (worn) Talismans r - an inkwell talisman Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - 2 scrolls of fear k - 2 scrolls of noise {unknown} a - 5 scrolls of enchant armour e - a scroll of brand weapon {unknown} h - 2 scrolls of poison {unknown} t - 4 scrolls of teleportation m - 3 scrolls of enchant weapon {unknown} i - 2 scrolls of identify o - a scroll of vulnerability {unknown} q - 3 scrolls of blinking {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of cancellation {unknown} L - 3 potions of lignification p - a potion of brilliance {unknown} d - a potion of mutation {unknown} Skills: + Level 7.8 Fighting + Level 6.2 Short Blades + Level 4.0 Long Blades + Level 4.0 Axes + Level 4.0 Maces & Flails + Level 4.0 Polearms + Level 4.0 Staves + Level 4.0 Ranged Weapons + Level 4.0 Throwing + Level 4.0 Armour + Level 6.2 Dodging + Level 10.4 Stealth + Level 4.0 Shields + Level 4.0 Unarmed Combat + Level 4.0 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy + Level 4.4 Invocations + Level 4.0 Evocations + Level 3.6 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 8% 2 b - Construct Spike Laun Frge 24% 2d4 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 4% 1 Lesser Beckoning Tloc 24% N/A 8% 2 Static Discharge Conj/Air 36% 3-5/arc 8% 2 Passwall Erth 12% N/A 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Kikubaaqudgha Nemelex Xobeh Qazlal Trog The Shining One Shops: D:6 ? Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Something draws vitality from your injuries! Casting: Construct Spike Launcher (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Construct Spike Launcher (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something completely misses you. The searing ray hits something but does no damage. Something hits you but does no damage. Something bites you but does no damage. The searing ray hits something. Something draws life force from you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. Something hits you but does no damage. Something bites you but does no damage. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You focus your ray upon something. The searing ray hits something but does no damage. (Press . to maintain the ray.) Something draws life force from you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray hits something but does no damage. Reactivating autopickup. A vampire appears from thin air! The vampire hits you but does no damage. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The searing ray hits the vampire but does no damage. The vampire is moderately damaged. The vampire hits you! You die... #.# #.# ∆ #.## ... #.# #######.# #.......######. #.#....♣V.....# #.......######. #....[...... #.......#### #.#....## #.#....# ## #......####...# #.............. #.#####.###... You could see a vampire. Vanquished Creatures Prince Ribbit (D:5) Edmund (D:4) A water moccasin (D:5) An orc warrior (D:6) An ice beast (D:7) A sky beast (D:6) 2 black bears (D:6) 3 ogres 4 scorpions A marrowcuda (D:6) 2 bombardier beetles A hound (D:4) An orc priest (D:4) 2 sleepcaps (D:6) 2 iguanas An orc wizard (D:4) Robin (D:3) 11 gnolls 6 adders A shadow imp (D:4) 4 ufetubi A dart slug (D:1) 7 orcs A ribbon worm (D:4) 10 endoplasms 11 hobgoblins 4 jackals (D:2) 3 quokkas 11 ball pythons 2 bats 2 frilled lizards (D:3) 17 goblins 6 kobolds 5 rats 128 creatures vanquished. Vanquished Creatures (others) An orc priest (D:5) An orc (D:5) 2 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | jaccarmac the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 6 | D:5 | Identified the +10 dagger of Pefeofaj {drain, rElec rF- | Str+4 Int+2} 35 | D:4 | Reached XP level 2. HP: 29/29 MP: 2/2 64 | D:3 | Encountered Robin 77 | D:3 | Reached XP level 3. HP: 33/35 MP: 3/3 90 | D:3 | Killed Robin 91 | D:3 | Reached skill level 1 in Invocations 315 | D:1 | Reached skill level 1 in Long Blades 315 | D:1 | Reached skill level 1 in Axes 315 | D:1 | Reached skill level 1 in Maces & Flails 315 | D:1 | Reached skill level 1 in Polearms 315 | D:1 | Reached skill level 1 in Staves 315 | D:1 | Reached skill level 1 in Ranged Weapons 315 | D:1 | Reached skill level 1 in Throwing 315 | D:1 | Reached skill level 1 in Armour 315 | D:1 | Reached skill level 1 in Shields 315 | D:1 | Reached skill level 1 in Unarmed Combat 315 | D:1 | Reached skill level 1 in Spellcasting 315 | D:1 | Reached skill level 1 in Evocations 562 | D:1 | Reached XP level 4. HP: 41/41 MP: 5/5 694 | D:1 | Reached skill level 1 in Shapeshifting 1366 | D:2 | Learned a level 2 spell: Searing Ray 1541 | D:2 | Reached skill level 1 in Conjurations 1541 | D:2 | Reached skill level 1 in Hexes 1541 | D:2 | Reached skill level 1 in Summonings 1541 | D:2 | Reached skill level 1 in Necromancy 1541 | D:2 | Reached skill level 1 in Translocations 1541 | D:2 | Reached skill level 1 in Forgecraft 1541 | D:2 | Reached skill level 1 in Fire Magic 1541 | D:2 | Reached skill level 1 in Ice Magic 1541 | D:2 | Reached skill level 1 in Air Magic 1541 | D:2 | Reached skill level 1 in Earth Magic 1541 | D:2 | Reached skill level 1 in Alchemy 1833 | D:3 | Reached XP level 5. HP: 44/47 MP: 7/7 2422 | D:4 | Became a worshipper of Beogh the Shepherd 2427 | D:4 | Reached XP level 6. HP: 45/53 MP: 8/8 2596 | D:4 | Reached skill level 5 in Short Blades 2596 | D:4 | Reached skill level 5 in Dodging 2657 | D:4 | Encountered Edmund 3308 | D:4 | Killed Edmund 3309 | D:4 | Reached XP level 7. HP: 35/60 MP: 10/10 3584 | D:5 | Found a statue of an orb of entropy. 3597 | D:5 | Reached * piety under Beogh 3656 | D:5 | Encountered Prince Ribbit 3681 | D:5 | Killed Prince Ribbit 3682 | D:5 | Reached skill level 10 in Stealth 3763 | D:5 | Found a stormy altar of Qazlal. 3874 | D:5 | Found a staircase to the Ecumenical Temple. 3876 | D:5 | Found a statue of an orb of entropy. 3910 | D:5 | Reached XP level 8. HP: 37/67 MP: 12/12 4009 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4187 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5112 | D:6 | Found a bloodstained altar of Trog. 5166 | D:6 | Identified the +2 robe of Boecum Udda {^Drain rN+ rCorr | Int+3} 5185 | D:6 | Learned a level 2 spell: Construct Spike Launcher 5307 | D:6 | Found Kebat's Magic Scroll Emporium. 5579 | D:6 | Reached XP level 9. HP: 55/73 MP: 14/14 6049 | D:6 | Bought a scroll of teleportation for 39 gold pieces 6049 | D:6 | Bought a scroll of teleportation for 39 gold pieces 6049 | D:6 | Bought a scroll of enchant armour for 97 gold pieces 6100 | D:7 | Found a glowing golden altar of the Shining One. 6211 | D:7 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_lagoon_a, st_stairs_14 D:2: layout_rooms, serial_bayou_pond_e D:3: layout_loops_ring, minmay_stone_trees_small, skrybe_limestone_x, uniq_robin D:4: minmay_angry_zag, layout_basic, small_statue_intersection, uniq_edmund D:5: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, nicolae_qazlal_eye_of_the_storm, nemelex_spade_bored_becter, minmay_temple_entry_tees, small_statue_intersection, uniq_prince_ribbit1 D:6: layout_loops_ring, trog_ov_bears_minmay, serial_shops, nicolae_shopburst D:7: layout_loops_ring, nicolae_tso_implements_of_victory, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 10 | 10.4 Invocations | 1 2 3 4 | 4.4 Long Blades | 1 2 3 4 | 4.0 Axes | 1 2 3 4 | 4.0 Maces & Flails | 1 2 3 4 | 4.0 Polearms | 1 2 3 4 | 4.0 Staves | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.0 Throwing | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Shields | 1 2 3 4 | 4.0 Unarmed Combat | 1 2 3 4 | 4.0 Spellcasting | 1 2 3 4 | 4.0 Evocations | 1 2 3 4 | 4.0 Shapeshifting | 1 2 3 | 3.6 Conjurations | 1 2 3 | 3.3 Hexes | 1 2 3 | 3.3 Summonings | 1 2 3 | 3.3 Necromancy | 1 2 3 | 3.3 Translocations | 1 2 3 | 3.3 Forgecraft | 1 2 3 | 3.3 Fire Magic | 1 2 3 | 3.3 Ice Magic | 1 2 3 | 3.3 Air Magic | 1 2 3 | 3.3 Earth Magic | 1 2 3 | 3.3 Alchemy | 1 2 3 | 3.3 Short Blades | 5 6 | 6.2 Dodging | 5 6 | 6.2 Fighting | 7 | 7.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 52 | 129 | 13 || 194 Melee: Dagger | 52 | 129 | || 181 Bite | | 9 | || 9 Staff | | | 13 || 13 Throw: Dart | | 4 | 40 || 44 Cast: Searing Ray | | | 47 || 47 Construct Spike L | | | 12 || 12 Invoke: Convert to Beogh | | 1 | || 1 Drink: Haste | | | 1 || 1 Heal wounds | | | 3 || 3 Lignification | | | 1 || 1 Read: Identify | | 1 | 1 || 2 Teleportation | | 1 | || 1 Stab: Sleeping | 7 | 5 | || 12 Distracted | 1 | | || 1 Armour: Leather armour | 20 | | 26 || 46 Chain mail | 6 | 72 | || 78 Robe | | | 46 || 46 None | | | 42 || 42 Dodge: Dodged | 29 | 13 | 61 || 103 Block: Tower shield | | 87 | || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6193 | 5813 | 380 | 187 | 4313 | 7 | 884.7 | Dungeon | 6193 | 5813 | 380 | 187 | 4313 | 7 | 884.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1306 daAuts D:6: 1182 daAuts D:4: 1168 daAuts D:1: 830 daAuts D:3: 783 daAuts D:2: 779 daAuts D:7: 142 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 24145 | 15 | 18 | 0 | 0 | 0 | 2 | 2 Beogh | 1 | 36687 | 30 | 18 | 0 | 0 | 0 | 6 | 6 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 13 | 17 || 31 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 2 | 2 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 21 | 26 || 47 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 2 | 2 || 4 ----------------------+-------+-------+-------++-------