Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 14531602496216998705 2 jacore the Gusty (level 1, 9/10 HPs) Began as a Deep Elf Air Elementalist on Mar 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (49 turns). jacore the Gusty (Deep Elf Air Elementalist) Turns: 49, Time: 00:01:30 Health: 9/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 4/6 EV: 11 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. b - a +0 club (weapon) The bat leaves your sight. You see here a parchment of Static Discharge. Why would you want to do that? The bat hits you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. The bat is moderately wounded. The bat misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bat closely misses you. x2 You hit the bat. The bat is heavily wounded. The bat barely misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (heavily wounded, 52% to hit) The zap misses the bat. The bat barely misses you. The bat hits you. You miss the bat. The bat is heavily wounded. The bat misses you. You miss the bat. The bat is heavily wounded. The bat barely misses you. The bat misses you. The bat closely misses you. You barely miss the bat. The bat is heavily wounded. The bat hits you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#..##.~~....... ###......~≈~~..... ###......~~.~≈≈~≈..# #..#..~≈≈≈≈~.~≈≈~~~. #...~~≈≈~~.~~≈≈~~. ##.~≈≈≈~.<.≈≈≈≈.. ##..~~≈~~..~≈≈≈~~. #..~†:b≈≈~.~≈≈~..~ #.~....~~@~.~~..~~ #....##..~~~....~≈≈ ###..#.....~.....~≈ #..#.#.###.###!~.. ...###### #... #.## #### ##### ## You could see a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jacore the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Attack: Normal || 4 Melee: Club || 4 Cast: Shock || 9 Armour: Robe || 7 Dodge: Dodged || 11