Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10120640885619482798 22 jacore the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on Mar 22, 2026. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:10:36 (711 turns). jacore the Magician (Deep Elf Hedge Wizard) Turns: 711, Time: 00:10:36 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 1/10 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 14 Spells: 6/11 levels left rFire . . . (100%) d - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +1 short sword of draining Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of earth (weapon) Scrolls c - a scroll of amnesia {unknown} i - a scroll of identify e - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth * Level 5.0 Spellcasting * Level 2.4 Conjurations * Level 1.2 Summonings * Level 1.4 Necromancy * Level 1.2 Translocations * Level 0.3 Earth Magic * Level 0.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 18% N/A 12% 2 c - Grave Claw Necr 18% 2d8 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 12% 2 Teleport Other Tloc 9% N/A 24% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (ally target) You unleash the spiteful dead! The jagged bones skewer Terence! Terence is heavily wounded. Terence is pinned in place! The last of your harvested death is exhausted. Your cerulean imp closely misses Terence. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, ally target, bound in place, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, ally target, bound in place, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 falchion! Ouch! That really hurt! Your cerulean imp closely misses Terence. Your cerulean imp hits Terence from afar with a -4 spear. Terence screams, "I want to be left alone!" Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." # ###.##################### #............†.........<# ..............########### ....../5..@@..# .#######.####.# #.... .... ....#.#.....# .#####.#....... #. ##.###.. # .# .. You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) 5 bats 2 goblins (D:1) 4 kobolds (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A goblin (D:1) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jacore the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 232 | D:1 | Learned a level 2 spell: Call Imp 235 | D:1 | Learned a level 2 spell: Grave Claw 372 | D:1 | Reached skill level 5 in Spellcasting 699 | D:2 | Encountered Terence 711 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, minmay_misc_feat_encased D:2: minmay_angry_zag, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.4 Conjurations | | 2.4 Summonings | | 1.2 Necromancy | | 1.4 Translocations | | 1.2 Earth Magic | | 0.3 Evocations | | 0.3 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Staff || 1 Cast: Magic Dart || 61 Call Imp || 4 Grave Claw || 3 Read: Identify || 1 Enchant weapon || 1 Immolation || 1 Vulnerability || 1 Armour: Robe || 10 Dodge: Dodged || 7