Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18430339189317706252 51 jacore the Magician (level 3, 1/19 HPs) Began as a Deep Elf Hedge Wizard on Mar 23, 2026. Was a Follower of Vehumet. Quit the game on level 3 of the Dungeon. The game lasted 00:18:32 (1456 turns). jacore the Magician (Deep Elf Hedge Wizard) Turns: 1456, Time: 00:18:32 Health: 1/19 AC: 6 Str: 7 XL: 3 Next: 58% Magic: 9/11 EV: 10 Int: 20 God: Vehumet [*.....] Gold: 125 SH: 0 Dex: 14 Spells: 2/12 levels left rFire . . . (100%) e - +4 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +3 leather armour rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of draining e - a +4 dagger of electrocution (weapon) Armour b - a +0 robe c - a +0 hat (worn) f - a +3 leather armour (worn) Scrolls i - a scroll of identify c - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic m - a potion of might f - 2 potions of moonshine j - a potion of attraction {unknown} d - a potion of heal wounds {unknown} r - a potion of resistance Skills: + Level 2.4 Dodging + Level 2.5 Stealth * Level 5.2 Spellcasting * Level 2.5 Conjurations * Level 1.8 Summonings * Level 1.5 Necromancy * Level 2.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 b - Call Imp Summ 24% N/A 12% 2 c - Grave Claw Necr 22% 2d8 14% 2 d - Blink Tloc 26% N/A 11% 2 e - Searing Ray Conj 30% 2d5 9% 2 f - Foxfire Conj/Fire 40% 2x1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 36% 3 Ignite Poison Fire/Alch 5% N/A 86% 4 Irradiate Conj/Alch 5% 3d13 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of cold resistance. Casting: Call Imp (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Call Imp. Nothing appears to happen. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You encounter a ball python. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Found 9 gold pieces. Something hits you but does no damage. Casting: Call Imp (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Call Imp. Nothing appears to happen. The ball python bites you but does no damage. The ball python closely misses you. x2; The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Vehumet accepts your kill. You feel your power returning. Something hits you! You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! There is a strange disturbance nearby! Something hits you but does no damage. Casting: Foxfire (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Something hits you but does no damage. The foxfire burns something. The foxfire burns something but does no damage. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####...# #......# #......# #...... #...†.# #.# #{# ############.# #..........@.# #.############ #.# #.# ..... #.# ########..... ####.#########........... #..............^.......# #.###########..........# #.~.~......<#..........# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 ribbon worms 2 dart slugs 2 endoplasms 3 hobgoblins 2 quokkas (D:1) 6 ball pythons A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds 4 rats A spectral kobold (D:3) 32 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jacore the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 278 | D:1 | Learned a level 2 spell: Call Imp 281 | D:1 | Learned a level 2 spell: Grave Claw 904 | D:2 | Reached skill level 5 in Spellcasting 904 | D:2 | Reached XP level 3. HP: 16/19 MP: 7/11 1272 | D:2 | Learned a level 2 spell: Blink 1327 | D:3 | Learned a level 2 spell: Searing Ray 1390 | D:3 | Found a faded altar of an unknown god. 1407 | D:3 | Prayed at the altar of an unknown god. 1407 | D:3 | Became a worshipper of Vehumet 1407 | D:3 | Offered knowledge of Foxfire by Vehumet. 1407 | D:3 | Reached * piety under Vehumet 1410 | D:3 | Learned a level 1 spell: Foxfire 1440 | D:3 | Encountered Sigmund 1456 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, dreamdust_ecumenical_altar_drowned_temple, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.2 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.5 Conjurations | | 2.5 Summonings | | 1.8 Necromancy | | 1.5 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Magic Dart || 76 Call Imp || 11 Searing Ray || 2 Foxfire || 2 Grave Claw || 1 Drink: Enlightenment || 1 Resistance || 1 Read: Identify || 2 Fear || 1 Armour: Robe || 11 Leather armour || 10 Dodge: Dodged || 12