Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 76584 (custom seed) 2 jandhob the Ruffian (level 1, 18/18 HPs) Began as a Gnoll Shapeshifter on Oct 11, 2026. Got out of the dungeon alive. The game lasted 00:00:48 (114 turns). jandhob the Ruffian (Gnoll Shapeshifter) Turns: 114, Time: 00:00:49 Health: 18/18 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn b - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training, frail 1 a: no special abilities You escaped. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (worn) Talismans b - a quill talisman (worn) c - a protean talisman Potions L - a potion of lignification Baubles a - 3 flux baubles Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 6.4 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 6.4 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are frail. (-10% HP) Message History You encounter an endoplasm. The endoplasm quivers. Found a pair of gloves. You encounter a kobold. It is wielding a +0 dagger and quivering stones. Found a scale mail. The endoplasm jiggles. The kobold shouts! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You punch the endoplasm. You kill the endoplasm! The kobold closely misses you. You punch the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a rat. Found 3 bubbling blue potions and a tubular bronze ring. d - 3 bubbling blue potions It was a potion of mutation. You feel extremely strange. You feel resistant to heat. Your connection to magic feels subdued. d -> M - 2 potions of mutation You feel extremely strange. Your magic regains its normal vibrancy. You no longer feel heat resistant. You feel your constitution weaken. You feel clumsy. You feel extremely strange. You feel agile. You feel your constitution return to normal. You feel frail. Things that are here: a +0 dagger; 4 stones; a kobold corpse There is a staircase leading out of the dungeon here. You have escaped! ...####.##.# #.. ..# ####.....####### ...# +............... ....# ####...######### .....# ###.##### # #.....# #.......# # #.....##########.# #..>............# #...@......)...# #..ß............# #.....##########.# #.....# ..# .....# #### ....# ∆ ...# ..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jandhob the Gnoll Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 64 | D:1 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 64 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 65 | D:1 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 65 | D:1 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 65 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 65 | D:1 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 66 | D:1 | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 66 | D:1 | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 66 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 114 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_corners, chequers_serial_rivers_micro_a, minmay_tromino_i4 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Punch || 1 Bite || 1 Drink: Mutation || 3 Armour: Animal skin || 1 Dodge: Dodged || 2