Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1255028 (custom seed) 45 jandhob the Sneak (level 3, 0/25 HPs) Began as a Gnoll Enchanter on Oct 19, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:37 (1071 turns). jandhob the Sneak (Gnoll Enchanter) Turns: 1071, Time: 00:01:38 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 64% Magic: 9/9 EV: 12 Int: 14 God: Gold: 41 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -5) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 ring mail Jewellery c - the amulet "Viss" {Wildshape rF+ rC++} (You found it on level 2 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. rC++: It greatly protects you from cold. Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of silence {unknown} e - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility f - 2 potions of brilliance {unknown} j - 2 potions of resistance {unknown} k - a potion of might {unknown} l - a potion of magic {unknown} Skills: + Level 0.9 Fighting + Level 2.6 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 6.0 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 5.4 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 18% N/A 5% 3 b - Tukima's Dance Hex 18% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 24% N/A 8% 2 Soul Splinter Necr 20% N/A 14% 1 Gloom Hex/Necr 24% N/A 16% 3 Sublimation of Blood Necr 5% N/A 21% 2 Metabolic Englaciation Hex/Ice 6% N/A 80% 5 Curse of Agony Necr 5% N/A 98% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are more poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder completely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. You bite the adder. You kill the adder! You die... ### ######### ##.## ........### ##.).####### #.†@..# #........... #.....####)..####### ######....#<## ####.#.# ∆ #...# ##### ∆ There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs 2 ribbon worms (D:2) 2 endoplasms (D:2) 5 hobgoblins 2 ball pythons (D:1) 3 bats (D:2) A frilled lizard (D:2) 5 goblins A kobold (D:3) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jandhob the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 612 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 616 | D:2 | Learned a level 3 spell: Confusing Touch 620 | D:2 | Learned a level 3 spell: Tukima's Dance 625 | D:2 | Identified the amulet "Viss" {Wildshape rF+ rC++} 654 | D:2 | Found Suffothro's Assorted Antiques. 696 | D:2 | Reached skill level 5 in Spellcasting 818 | D:2 | Reached skill level 6 in Stealth 818 | D:2 | Reached skill level 1 in Invocations 931 | D:2 | Found a faded altar of an unknown god. 1071 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_lobes, serial_shops, nicolae_shop_behind_doors D:3: layout_loops_ring, nicolae_hepliaklqana_hall_of_mighty_ancestors, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Stealth | 6 | 6.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 2.6 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Dagger || 72 Bite || 10 Stab: Sleeping || 13 Distracted || 1 Armour: Robe || 30 Dodge: Dodged || 35