Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1255028 (custom seed) 3395 jandhob the Grappler (level 10, -5/115 HPs) Began as a Gnoll Shapeshifter on Oct 21, 2026. Was a Believer of Qazlal. Slain by a wight ... wielding a +4 halberd of freezing (11 damage) ... on level 9 of the Dungeon. The game lasted 00:08:05 (5210 turns). jandhob the Grappler (Gnoll Shapeshifter) Turns: 5210, Time: 00:08:06 Health: -5/115 AC: 25 Str: 14 XL: 10 Next: 4% Magic: 16/17 EV: 2 Int: 12 God: Qazlal [**....] Gold: 339 SH: 3 Dex: 13 Spells: 18/18 levels left rFire + + . (33%) - Branches rCold + + + (20%) (no offhand) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... d - amulet "Viss" {Wildshape rF+ rC++} Stlth ++ (no ring) HPRegen 0.39/turn (no ring) MPRegen 0.15/turn c - melded rimehorn talisman %: no passive effects @: brilliant, tree-form, resistant, marked A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training a: Renounce Religion (0%), Upheaval (1%) You were on level 9 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 339 gold pieces. Inventory: Hand Weapons f - a +2 falchion of electrocution h - a +2 dagger of draining j - a +5 falchion of freezing k - a +1 dagger of freezing l - the +7 long sword "Xegial" {freeze, rPois rC+ Will- rCorr} (You found it on level 9 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour a - a +0 animal skin (melded) e - a +0 ring mail i - a +0 pair of boots Jewellery d - the amulet "Viss" (worn) {Wildshape rF+ rC++} (You found it on level 2 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. rC++: It greatly protects you from cold. Talismans b - a quill talisman c - a rimehorn talisman (worn) g - a medusa talisman Wands b - a wand of quicksilver (6) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of silence {unknown} h - 3 scrolls of teleportation {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of enchant armour {unknown} q - 2 scrolls of blinking {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of noise {unknown} y - a scroll of fog {unknown} z - a scroll of immolation {unknown} B - 3 scrolls of fear {unknown} C - a scroll of revelation {unknown} Potions L - 2 potions of lignification b - 2 potions of brilliance r - 2 potions of resistance k - a potion of might {unknown} l - 2 potions of magic {unknown} n - a potion of ambrosia {unknown} p - 3 potions of haste {unknown} s - a potion of enlightenment {unknown} t - 3 potions of invisibility {unknown} x - 2 potions of curing {unknown} w - a potion of heal wounds F - a potion of mutation {unknown} Baubles a - 3 flux baubles Skills: + Level 6.8 Fighting + Level 4.9 Short Blades + Level 4.9 Long Blades + Level 4.9 Axes + Level 4.9 Maces & Flails + Level 4.9 Polearms + Level 4.9 Staves + Level 4.9 Ranged Weapons + Level 4.9 Throwing + Level 4.9 Armour + Level 6.8 Dodging + Level 4.9 Stealth + Level 4.9 Shields + Level 8.3 Unarmed Combat + Level 4.9 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy + Level 5.4 Invocations + Level 4.9 Evocations + Level 8.0(13.0) Shapeshifting You had 18 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 3% 1 Soul Splinter Necr 76% N/A 3% 1 Blink Tloc 38% N/A 5% 2 Grave Claw Necr 38% 2d9 5% 2 Sublimation of Blood Necr 19% N/A 5% 2 Call Canine Familiar Summ 19% N/A 11% 3 Gloom Hex/Necr 38% N/A 11% 3 Cause Fear Hex 9% N/A 36% 4 Leda's Liquefaction Alch/Erth 9% N/A 36% 4 Martyr's Knell Necr/Summ 19% N/A 36% 4 Borgnjor's Vile Clutch Necr/Erth 9% N/A 71% 5 Curse of Agony Necr 19% N/A 71% 5 Freezing Cloud Conj/Ice/Air 9% 6-21 71% 5 Metabolic Englaciation Hex/Ice 9% N/A 71% 5 Death Channel Necr 9% N/A 99% 6 Rimeblight Ice/Necr 9% 2d5 (prima100% 7 Dragon's Call Summ 9% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (0/5) D:9 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Uskayaw Vehumet Zin The Shining One Shops: D:2 * D:3 : Annotations: D:7 1 runed translucent door Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The wight hits you from afar with a +4 halberd of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. You hit the wight. The wight is severely damaged. The wight hits you but does no damage. x2 You hit the wight. You destroy the wight! Qazlal accepts your kill. The wight hits you but does no damage. Your life force feels restored. It was a potion of heal wounds. You feel much better. D -> w - a potion of heal wounds The wight hits you from afar with a +4 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * You cannot move. It was a potion of brilliance. You feel clever all of a sudden. f -> b - 2 potions of brilliance You encounter a wight. It is wielding a +2 scimitar of freezing. It was a potion of resistance. You feel protected. j -> r - 2 potions of resistance You hit the two-headed ogre. The two-headed ogre is lightly wounded. The wight hits you but does no damage. You smack the two-headed ogre! You punch the two-headed ogre, but do no damage. The two-headed ogre is moderately wounded. You smack the two-headed ogre! The two-headed ogre is heavily wounded. You encounter a wight. It is wielding a +0 halberd. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +4 halberd of freezing! You die... #....~≈≈≈≈~≈≈ #...~..≈≈≈≈≈ .~ #.......≈≈≈≈ .. #......~~≈≈≈ .. #..######### ##. ##.## ##.. #..# #z. ####.## ##z## ......### #O♣)# ......).##### #.#)# ......#..##.#...#.# ......##.##.#####z# ......##.##...#...#∆ ......##..'.#.#.###.# ......#####.#.......# ####### ########### You could see a two-headed ogre and 3 wights. Vanquished Creatures Harold (D:9) Sigmund (D:5) Menkaure (D:5) 2 sky beasts 2 ogres 2 wolves (D:9) 2 centaurs A bullfrog (D:7) 2 scorpions 2 rock fish (D:6) 3 wights 2 marrowcudas (D:9) A bes kemwar (D:7) 4 killer bees (D:9) An electric eel (D:9) A howler monkey (D:5) A bombardier beetle (D:6) 6 hounds A jelly (D:5) 5 orc priests A sleepcap (D:5) 6 iguanas 2 water moccasin zombies (D:7) A clockroach (D:5) 2 drudes 3 orc wizards A centaur zombie (D:7) A killer bee zombie (D:7) 6 adders 5 shadow imps 4 dart slugs 19 orcs 3 ribbon worms 6 endoplasms 8 hobgoblins 6 jackals (D:3) 3 quokkas 8 ball pythons 3 bats (D:2) 3 frilled lizards 6 goblins 2 kobolds 3 rats 143 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jandhob the Gnoll Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 238 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 501 | D:2 | Reached XP level 3. HP: 25/31 MP: 3/3 528 | D:2 | Identified the amulet "Viss" {Wildshape rF+ rC++} 558 | D:2 | Found Suffothro's Assorted Antiques. 719 | D:2 | Reached skill level 1 in Invocations 943 | D:2 | Found a faded altar of an unknown god. 1083 | D:3 | Reached skill level 1 in Short Blades 1083 | D:3 | Reached skill level 1 in Long Blades 1083 | D:3 | Reached skill level 1 in Axes 1083 | D:3 | Reached skill level 1 in Maces & Flails 1083 | D:3 | Reached skill level 1 in Polearms 1083 | D:3 | Reached skill level 1 in Staves 1083 | D:3 | Reached skill level 1 in Ranged Weapons 1083 | D:3 | Reached skill level 1 in Throwing 1083 | D:3 | Reached skill level 1 in Armour 1083 | D:3 | Reached skill level 1 in Stealth 1083 | D:3 | Reached skill level 1 in Shields 1083 | D:3 | Reached skill level 1 in Spellcasting 1083 | D:3 | Reached skill level 1 in Evocations 1116 | D:3 | Reached XP level 4. HP: 38/38 MP: 5/5 1170 | D:3 | Found a hazy altar of Hepliaklqana. 1437 | D:3 | Found Wuudd's Book Shoppe. 1452 | D:3 | Reached skill level 1 in Conjurations 1452 | D:3 | Reached skill level 1 in Hexes 1452 | D:3 | Reached skill level 1 in Summonings 1452 | D:3 | Reached skill level 1 in Necromancy 1452 | D:3 | Reached skill level 1 in Translocations 1452 | D:3 | Reached skill level 1 in Forgecraft 1452 | D:3 | Reached skill level 1 in Fire Magic 1452 | D:3 | Reached skill level 1 in Ice Magic 1452 | D:3 | Reached skill level 1 in Air Magic 1452 | D:3 | Reached skill level 1 in Earth Magic 1452 | D:3 | Reached skill level 1 in Alchemy 1809 | D:4 | Reached XP level 5. HP: 43/43 MP: 5/7 1938 | D:4 | Identified the +4 mace of Experimentation {freeze, ^Contam | rF- Int+7} 2102 | D:4 | Encountered a centaur 2110 | D:4 | Killed a centaur 2111 | D:4 | Reached XP level 6. HP: 37/50 MP: 8/8 2177 | D:4 | Found a staircase to the Ecumenical Temple. 2177 | D:4 | Found a statue of an orb of winter. 2184 | D:4 | Found a statue of an orb of winter. 2487 | Temple | Entered the Ecumenical Temple 2528 | Temple | Became a worshipper of Qazlal Stormbringer 2561 | D:5 | Entered Level 5 of the Dungeon 2561 | D:5 | Encountered Menkaure 2571 | D:5 | Killed Menkaure 2572 | D:5 | Reached skill level 5 in Fighting 2572 | D:5 | Reached skill level 5 in Dodging 2581 | D:5 | Reached XP level 7. HP: 49/56 MP: 10/10 3438 | D:5 | Encountered Sigmund 3447 | D:5 | Killed Sigmund 3448 | D:5 | Reached XP level 8. HP: 63/63 MP: 12/12 3568 | D:6 | Found a blossoming altar of Fedhas. 3726 | D:6 | Reached * piety under Qazlal 4437 | D:7 | Reached XP level 9. HP: 69/69 MP: 14/14 4720 | D:7 | You fall into a shaft and drop 2 floors! 4897 | D:9 | Identified the +7 long sword "Xegial" {freeze, rPois rC+ | Will- rCorr} 4966 | D:9 | Reached ** piety under Qazlal 5017 | D:9 | Found a staircase to the Lair. 5123 | D:9 | Reached skill level 5 in Invocations 5188 | D:9 | Encountered Harold 5196 | D:9 | Killed Harold 5197 | D:9 | Reached XP level 10. HP: 40/77 MP: 15/17 5201 | D:9 | Encountered a two-headed ogre 5210 | D:9 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_lobes, serial_shops, nicolae_shop_behind_doors D:3: layout_loops_ring, nicolae_hepliaklqana_hall_of_mighty_ancestors, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:4: layout_basic, minmay_temple_entry_waves, kennysheep_another_room, minmay_ruptured D:5: layout_loops_corners, eino_small_chamber_without_monster, st_stairs_9, uniq_menkaure, uniq_sigmund D:6: layout_loops_ring, fedhas_altar_2 D:7: layout_cave_pools, nicolae_overflow_hidden_temple, old_standard_altar, serial_undead, serial_undead_e, serial_undead_e, serial_undead_a, serial_undead_d, serial_undead_b, uniq_crazy_yiuf_cottage D:9: layout_roguey, nicolae_ashenzari_skybound, erik_lair_island, eino_curves_02, uniq_harold Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Invocations | 1 2 3 4 5 | 5.4 Short Blades | 1 2 3 4 | 4.9 Long Blades | 1 2 3 4 | 4.9 Axes | 1 2 3 4 | 4.9 Maces & Flails | 1 2 3 4 | 4.9 Polearms | 1 2 3 4 | 4.9 Staves | 1 2 3 4 | 4.9 Ranged Weapons | 1 2 3 4 | 4.9 Throwing | 1 2 3 4 | 4.9 Armour | 1 2 3 4 | 4.9 Stealth | 1 2 3 4 | 4.9 Shields | 1 2 3 4 | 4.9 Spellcasting | 1 2 3 4 | 4.9 Evocations | 1 2 3 4 | 4.9 Conjurations | 1 2 3 4 | 4.1 Hexes | 1 2 3 4 | 4.1 Summonings | 1 2 3 4 | 4.1 Necromancy | 1 2 3 4 | 4.1 Translocations | 1 2 3 4 | 4.1 Forgecraft | 1 2 3 4 | 4.1 Fire Magic | 1 2 3 4 | 4.1 Ice Magic | 1 2 3 4 | 4.1 Air Magic | 1 2 3 4 | 4.1 Earth Magic | 1 2 3 4 | 4.1 Alchemy | 1 2 3 4 | 4.1 Fighting | 5 6 | 6.8 Dodging | 5 6 | 6.8 Unarmed Combat | 7 8 | 8.3 Shapeshifting | 7 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 45 | 58 | 155 | 10 || 268 Melee: Unarmed | 45 | 58 | 155 | 10 || 268 Punch | 2 | | | 1 || 3 Drink: Heal wounds | | | | 1 || 1 Brilliance | | | | 1 || 1 Resistance | | | | 1 || 1 Lignification | | | | 1 || 1 Stab: Sleeping | 6 | 5 | 3 | || 14 Armour: Animal skin | 13 | | | || 13 None | 5 | 31 | 100 | 19 || 155 Dodge: Dodged | 13 | 18 | 84 | 2 || 117 Block: Other | | | 6 | || 6 Form: Yak | 2 | | | || 2 Quill | 1 | | | || 1