Dungeon Sprint DCSS version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 15120478884619840766 0 jazz the Chopper (level 1, -6/16 HPs) Began as a Coglin Gladiator on Nov 11, 2024. Mangled by Ijyb ... wielding a +0 dagger (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (5 turns). jazz the Chopper (Coglin Gladiator) Turns: 5, Time: 00:00:06 Health: -6/16 AC: 0 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 war axe {Agathocles} rCold . . . f - +0 dagger {Ujjalroop} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: corroded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) {Agathocles} f - a +0 dagger (offhand) {Ujjalroop} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.0 Axes + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, jazz the Coglin Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of acid. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! The acid corrodes you! There is an open door here. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. You closely miss Ijyb with your +0 dagger. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb with your +0 dagger. You barely miss Ijyb with your +0 war axe. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb with your +0 war axe. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger! You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jazz the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 5 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 3 War axe || 3 Armour: Leather armour || 4