jazz Level 1 of the Dungeon [Shop] Zucek's General Store a +0 mace (42 gold) the inkwell talisman of Eternal Vigilance {Str+2 Slay+3 SInv} (1400 gold) [inkwell talisman] Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. 2 scrolls of teleportation (84 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) the +0 leather armour of Cynicism {MP+8} (361 gold) MP+8: It affects your magic capacity (+8). 3 poisoned darts (25 gold) a tin of tremorstones (2/2) (560 gold) a potion of brilliance (56 gold) 7 stones (9 gold) (1, 16, D:1) a +0 short sword a kobold skeleton (2, 16, D:1) a rat skeleton (4, 12, D:1) a +0 hand axe a rat skeleton (14, 4, D:1) a +0 dagger (15, -1, D:1) a +0 robe (15, 4, D:1) a +0 club a kobold skeleton (16, -8, D:1) a +0 spear (20, 20, D:1) a +0 whip a stone (20, 22, D:1) a rat corpse (skeletalised by now) (21, 17, D:1) a bat corpse (skeletalised by now) (22, 42, D:1) a jackal corpse (skeletalised by now) (23, 21, D:1) a rat skeleton (23, 42, D:1) a jackal corpse (skeletalised by now) (25, -6, D:1) a +0 short sword (30, 26, D:1) a +0 cloak a +0 short sword (31, 1, D:1) a +0 dagger (34, 2, D:1) a hobgoblin skeleton (35, 38, D:1) a gold piece (37, 34, D:1) a +0 dagger (38, 11, D:1) a +0 short sword (38, 30, D:1) 5 stones (38, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 11, D:1) a +0 leather armour (44, 14, D:1) a +0 ring mail (45, 11, D:1) a +0 leather armour (50, 11, D:1) a +0 dagger 4 stones (53, 8, D:1) a rat skeleton (59, 28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (11, -10, D:2) an adder skeleton (12, -10, D:2) 2 stones a +0 whip (13, 7, D:2) a +0 sling (19, 15, D:2) a hobgoblin corpse (skeletalised by now) (21, -19, D:2) 5 poisoned darts (32, -27, D:2) a ball python corpse (skeletalised by now) (32, 16, D:2) a +0 whip a gnoll skeleton (34, 15, D:2) a +0 halberd a gnoll skeleton (34, 16, D:2) a +0 flail (35, -36, D:2) a bat skeleton (36, 14, D:2) a frilled lizard skeleton (36, 15, D:2) a +0 dagger (38, 16, D:2) a +0 dagger a kobold skeleton (41, 15, D:2) a +0 long sword (47, 11, D:2) a bat corpse (skeletalised by now) (48, 11, D:2) a quokka corpse (skeletalised by now) (50, 13, D:2) a +0 halberd Level 3 of the Dungeon (9, -9, D:3) a +0 scale mail (15, -21, D:3) a +0 leather armour (21, -38, D:3) an adder skeleton (22, -12, D:3) 6 poisoned darts (35, -37, D:3) a +0 mace (38, -22, D:3) a +0 mace (38, -21, D:3) a +0 dagger (38, -20, D:3) a +0 short sword an orc skeleton (47, -8, D:3) a +0 ring mail (60, -26, D:3) a +0 short sword (61, -12, D:3) a +0 mace an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ribbon worm corpse (11, -12, D:4) a +0 club a goblin corpse a giant cockroach corpse (12, -3, D:4) a quokka skeleton (18, 8, D:4) a ball python skeleton (18, 9, D:4) a +0 short sword (18, 10, D:4) a +0 short sword 2 stones a kobold skeleton (21, 12, D:4) a +0 hand axe (24, 6, D:4) a +0 quarterstaff (30, 6, D:4) a +0 dagger a kobold skeleton (34, 21, D:4) a +0 scale mail (38, -17, D:4) a +0 hand axe an orc corpse (skeletalised by now) (39, 5, D:4) a +0 sling (43, -6, D:4) a +0 dagger a stone Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 club (3, 0, D:5) a +0 giant club