Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4148165143857886428 4475 jdigriz the Thaumaturge (level 10, -1/77 HPs) Began as an Armataur Air Elementalist on Apr 10, 2024. Was an Initiate of Gozag. Slain by a yak (9 damage) ... on level 9 of the Dungeon. The game lasted 00:37:01 (7126 turns). jdigriz the Thaumaturge (Armataur Air Elementalist) Turns: 7126, Time: 00:37:02 Health: -1/77 AC: 9 Str: 12 XL: 10 Next: 15% Magic: 10/24 EV: 9 Int: 19 God: Gozag Gold: 363 SH: 0 Dex: 15 Spells: 13/29 levels left rFire + . . A - +0 quarterstaff rCold + . . (shield currently unavailable) rNeg + . . H - +1 leather armour {rF+} rPois + (no helmet) rElec . m - +1 cloak {rPois} rCorr . z - +1 Delatra's gloves {ID++} SInv . (no barding) Will ..... e - amulet of magic regeneration Stlth ++ l - ring of positive energy HPRegen 0.32/turn (no ring) MPRegen 0.59/turn %: roll @: gold aura A: large, deformed body, tough skin 3, armoured tail, roll 2, agile 1, cold resistance 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 1399 gold pieces. You spent 170 gold pieces at shops. You paid 866 gold pieces to Gozag. Inventory: Hand Weapons g - a +0 mace i - a +0 dagger p - a +0 short sword s - a +0 short sword A - a +0 quarterstaff (weapon) F - a +0 trident J - a +2 shortbow of flaming P - a +4 dire flail of freezing Q - a +4 spear of freezing R - a +0 great sword U - the +11 glaive of the Distant Future {antimagic, Will+ Int+3} (You found it on level 9 of the Dungeon) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Missiles k - a throwing net u - 6 silver javelins v - 5 atropa-tipped darts C - 41 stones D - 18 poisoned darts Armour a - a +0 robe c - a +0 ring mail h - a +0 leather armour m - a +1 cloak of poison resistance (worn) q - a +0 cloak x - a +1 leather armour of cold resistance z - the +1 Delatra's gloves (worn) {ID++} (You found it on level 3 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. H - a +1 leather armour of fire resistance (worn) Magical Staves B - a staff of death Jewellery e - an amulet of magic regeneration (around neck) l - a ring of positive energy (left hand) I - the ring of the Sparrow {rF+ Dex+2 Slay-2 SInv} (You took it off a gnoll on level 5 of the Dungeon) [ring of protection from fire] Dex+2: It affects your dexterity (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. SInv: It lets you see invisible. L - a ring of flight S - the ring "Enaix" {Ice Dex+4} (You bought it in a shop on level 8 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Scrolls d - a scroll of fog f - 3 scrolls of immolation {unknown} o - 2 scrolls of enchant armour {unknown} r - 7 scrolls of identify t - a scroll of poison {unknown} w - a scroll of blinking {unknown} y - 2 scrolls of vulnerability {unknown} E - a scroll of teleportation G - 2 scrolls of fear {unknown} Potions b - 2 potions of magic j - 4 potions of degeneration K - a potion of might N - a potion of mutation Skills: - Level 3.2 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 10.1 Spellcasting + Level 6.1 Conjurations - Level 2.6 Air Magic - Level 4.1 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 52% 3-6/arc 2% 2 c - Searing Ray Conj 64% 2d6 1% 2 d - Fulminant Prism Conj/Alch 14% 3d9 11% 4 e - Swiftness Air 19% N/A 10% 3 f - Airstrike Air 9% 2d(2-18) 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 36% N/A 5% 2 Dispel Undead Necr 9% 3d8 67% 4 Martyr's Knell Necr/Summ 9% N/A 67% 4 Death Channel Necr 4% N/A 100% 6 Haunt Necr/Summ 4% N/A 100% 7 Borgnjor's Revivificati Necr 4% N/A 100% 8 Death's Door Necr 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Uskayaw Yredelemnul Zin Shops: D:8 * Annotations: D:6 Maggie Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) You are agile. (Dex +4, Str/Int -1) Your flesh is cold resistant. (rC+) Message History The yak is no longer distracted by gold. The yak bellows! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is almost dead. (Press . to maintain the ray.) The yak gores you but does no damage. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! You kill the yak! The yak gores you! * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 6! The searing ray hits the yak. The yak is heavily wounded. The yak gores you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. The yak gores you but does no damage. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the yak. The yak is almost dead. (Press . to maintain the ray.) The yak gores you! You die... Your body crumbles into a pile of gold. ############## #@Y$.........# #.)......§.§.# #........§§§§# ### #........§§§Y##... #........§YYYF..# #........§§§Y#### #.........§§.# ########+##### You could see a yak. Vanquished Creatures 3 yaks (D:9) A wyvern (D:7) 2 wargs (D:9) An acid dragon (D:9) 3 water moccasins (D:6) An ice beast (D:6) 2 orc warriors (D:9) 2 sky beasts A black bear (D:6) 2 ogres 2 centaurs 4 bullfrogs 2 kobold brigands 4 scorpions A gnoll sergeant (D:6) 5 wights (D:8) 4 killer bees (D:7) 4 howler monkeys A gnoll bouda (D:7) 5 hounds 4 jellies 3 orc priests 3 iguanas Natasha (thrice) (D:3) 5 orc wizards A sleepcap (D:5) 18 gnolls 3 adders A shadow imp (D:5) A white imp (D:6) 2 ufetubi (D:7) 4 dart slugs 3 ribbon worms 25 orcs 7 endoplasms A giant cockroach (D:3) 3 goblins 5 hobgoblins 3 jackals (D:5) 15 kobolds 4 quokkas 8 ball pythons 7 bats 10 frilled lizards 8 rats 197 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 204 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jdigriz the Armataur Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 33 | D:1 | Reached skill level 1 in Conjurations 187 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 190 | D:1 | Learned a level 2 spell: Static Discharge 573 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/5 688 | D:2 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Found a blossoming altar of Fedhas. 1405 | D:3 | Found the +1 Delatra's gloves {ID++} 1545 | D:3 | Reached skill level 2 in Spellcasting 1568 | D:3 | Noticed Natasha 1580 | D:3 | Killed Natasha 1581 | D:3 | Reached XP level 4. HP: 11/33 MP: 3/7 1696 | D:3 | Found a hide-covered altar of Uskayaw. 1700 | D:3 | Noticed Natasha 1707 | D:3 | Killed Natasha 1708 | D:3 | Reached skill level 3 in Spellcasting 1935 | D:3 | Noticed Natasha 1943 | D:3 | Killed Natasha 1944 | D:3 | Reached XP level 5. HP: 31/38 MP: 8/10 2007 | D:3 | Learned a level 4 spell: Fulminant Prism 2238 | D:4 | Found a staircase to the Ecumenical Temple. 2275 | Temple | Entered the Ecumenical Temple 2283 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 2727 | D:4 | Reached XP level 6. HP: 26/45 MP: 5/11 3137 | D:5 | Entered Level 5 of the Dungeon 3367 | D:5 | Identified the ring of the Sparrow {rF+ Dex+2 Slay-2 SInv} 3393 | D:5 | Reached skill level 4 in Spellcasting 3393 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3393 | D:5 | Reached XP level 7. HP: 49/50 MP: 9/13 3743 | D:6 | Reached skill level 5 in Spellcasting 3805 | D:6 | Noticed Maggie 3825 | D:6 | Learned a level 3 spell: Swiftness 4284 | D:6 | Reached skill level 5 in Conjurations 4284 | D:6 | Reached XP level 8. HP: 52/57 MP: 8/15 4293 | D:6 | Learned a level 4 spell: Airstrike 4395 | D:6 | Found a hazy altar of Hepliaklqana. 4493 | D:6 | Reached skill level 6 in Spellcasting 4637 | D:6 | Reached skill level 7 in Spellcasting 5040 | D:7 | Reached XP level 9. HP: 45/62 MP: 9/20 5044 | D:7 | Reached skill level 8 in Spellcasting 5986 | D:8 | Reached skill level 9 in Spellcasting 6136 | D:8 | Bought an ancient pewter ring for 170 gold pieces 6136 | D:8 | Identified the ring "Enaix" {Ice Dex+4} (You bought it in a | shop on level 8 of the Dungeon) 6616 | D:9 | Identified the +11 glaive of the Distant Future {antimagic, | Will+ Int+3} 6627 | D:9 | Noticed a hellwing 6631 | D:9 | Noticed a red devil 6645 | D:9 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 6645 | D:9 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 6654 | D:9 | Reached skill level 10 in Spellcasting 6657 | D:9 | Reached skill level 1 in Fighting 6788 | D:9 | Found a staircase to the Orcish Mines. 6857 | D:9 | Reached XP level 10. HP: 60/77 MP: 15/24 7087 | D:9 | HP: 3/77 [hellwing (7)] 7126 | D:9 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms D:2: layout_basic, basic_altar, small_statue_intersection, minmay_small_reverse_x D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_natasha D:4: layout_gridville, minmay_temple_entry_grid D:5: layout_cave_pools D:6: layout_loops_cross, mainiacjoe_overflow_brackets, minmay_increasing_density, uniq_maggie D:7: layout_basic, minmay_misc_feat_roman D:8: layout_loops_ring, solitary_fountain D:9: layout_roguey, nicolae_overflow_hidden_temple, lair_entry_dummy, david_orc_1_choice, serial_demonic, serial_demonic_c, serial_demonic_b, serial_demonic_f, serial_demonic_c Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 1 2 3 5 6 | 6.1 Spellcasting | 2 3 4 5 7 10 | 10.1 Alchemy | 3 4 | 4.1 Fighting | 3 | 3.2 Dodging | | 1.3 Stealth | | 2.1 Air Magic | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Quarterstaff | 2 | 16 | 33 | 2 || 53 Tailslap | | | 6 | || 6 Cast: Shock | 94 | 56 | 80 | 7 || 237 Searing Ray | | 18 | 62 | 10 || 90 Fulminant Prism | | | 3 | 4 || 7 Invoke: Call Merchant | | | 1 | || 1 Use: Potion | | 2 | 8 | 2 || 12 Scroll | | 1 | 2 | 4 || 7 Stab: Sleeping | | 1 | | || 1 Armour: Robe | 9 | | | || 9 Leather armour | 14 | 42 | 213 | 50 || 319 Skin | | | 32 | || 32 Dodge: Dodged | 15 | 26 | 119 | 16 || 176