jerrymobis Level 1 of the Dungeon (3, 6, D:1) a +0 dagger (8, 19, D:1) a hobgoblin corpse (skeletalised by now) (9, 18, D:1) a +0 club 3 stones (12, -2, D:1) a +0 robe (23, -5, D:1) a ball python corpse (skeletalised by now) (23, 45, D:1) a +0 club (26, 31, D:1) 4 stones (30, 22, D:1) a bat corpse (skeletalised by now) (30, 23, D:1) a +0 dagger 3 stones (32, 1, D:1) 6 poisoned darts (32, 21, D:1) a jackal corpse (skeletalised by now) (32, 22, D:1) a jackal skeleton (33, 6, D:1) a rat corpse (skeletalised by now) (34, 6, D:1) a +0 dagger a stone a +0 ring mail a hobgoblin corpse (skeletalised by now) (36, 8, D:1) a rat corpse (skeletalised by now) (39, 8, D:1) a hobgoblin skeleton (41, 9, D:1) a rat skeleton (42, 35, D:1) an orb of light (43, 15, D:1) a +0 dagger a kobold skeleton (43, 28, D:1) a bat corpse (skeletalised by now) (44, 12, D:1) a +0 dagger 4 stones a kobold skeleton (55, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (3, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 0, D:2) a +0 dagger (21, -18, D:2) a +0 dagger (25, -23, D:2) a +0 club (35, -16, D:2) a +0 whip (37, 10, D:2) a rat corpse (skeletalised by now) (40, 11, D:2) the quill talisman "Cusoam" {rElec rPois Int-2 SInv} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (46, -19, D:2) 2 stones (46, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (48, -1, D:2) a rat corpse (skeletalised by now) (48, 18, D:2) a frilled lizard corpse (skeletalised by now) (56, -33, D:2) a hobgoblin corpse (skeletalised by now) (57, -24, D:2) a hobgoblin skeleton (57, -23, D:2) a +0 dagger a +0 sling a goblin skeleton (58, -24, D:2) a hobgoblin skeleton Level 3 of the Dungeon (7, 13, D:3) 3 poisoned darts (8, 9, D:3) a +0 ring mail (11, 1, D:3) a rat skeleton (11, 3, D:3) a rat corpse (skeletalised by now) (12, 2, D:3) the felid corpse of Natasha (skeletalised by now) (15, 11, D:3) a +0 club (17, -4, D:3) a quokka skeleton (21, 30, D:3) a +0 rapier (22, 26, D:3) a +0 whip (29, 31, D:3) a +0 club (30, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 11, D:3) a frilled lizard skeleton (33, 12, D:3) the felid corpse of Natasha (skeletalised by now) (34, 30, D:3) a +0 trident (36, 22, D:3) a +0 dagger a stone an adder skeleton a bat skeleton (38, 30, D:3) a +0 leather armour (43, 1, D:3) a +0 trident (44, 22, D:3) a +0 leather armour (50, -2, D:3) a +0 robe (50, 19, D:3) 7 stones (51, 9, D:3) a +0 short sword a kobold skeleton (52, 8, D:3) a +0 mace a +0 scale mail the human skeleton of Terence (52, 20, D:3) 3 stones (54, 17, D:3) a ball python corpse (skeletalised by now) (55, 1, D:3) a potion of moonshine (56, 16, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Hakhlusi's Mayhem Merchandise (Shop contents are unknown) (1, 3, D:4) a scroll of fear (2, 0, D:4) 10 gold pieces (5, 5, D:4) a +0 spear (6, 0, D:4) a +0 club (6, 3, D:4) a wand of digging (8) (8, 1, D:4) a scorpion corpse (12, -7, D:4) a +0 short sword (26, 3, D:4) a +0 whip a +0 ring mail (26, 4, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 4, D:4) a +0 mace an orc corpse (skeletalised by now)