jhg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -30, D:1) a +0 leather armour (5, -6, D:1) a +0 spear (11, -20, D:1) a +0 buckler (11, -18, D:1) a +0 club a goblin skeleton (13, -24, D:1) a +0 whip (21, -7, D:1) a bat skeleton (22, -12, D:1) a hobgoblin skeleton (22, -11, D:1) a rat skeleton (30, 1, D:1) a +0 short sword 3 stones a kobold skeleton (33, -17, D:1) 2 poisoned darts (44, -36, D:1) a frilled lizard corpse (skeletalised by now) (45, -33, D:1) a bat corpse (skeletalised by now) (51, -36, D:1) a bat corpse (skeletalised by now) (52, -36, D:1) a +0 mace (56, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sticky Flame (6, 4, D:2) a +0 short sword a hobgoblin corpse (24, 0, D:2) a +0 dagger a kobold skeleton (35, 16, D:2) a +0 short sword a kobold skeleton (36, 17, D:2) a +0 whip a kobold skeleton (41, 9, D:2) a quill talisman (42, 9, D:2) a jackal corpse (skeletalised by now)