jhg Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -2, D:1) a +0 dagger a kobold skeleton (8, -21, D:1) a +0 short sword (11, -33, D:1) a hobgoblin corpse (skeletalised by now) (13, -19, D:1) a +0 dagger (17, -28, D:1) a +0 club a goblin skeleton (22, -33, D:1) a hobgoblin corpse (skeletalised by now) (24, 4, D:1) a +0 club (26, -26, D:1) a quokka skeleton (27, -24, D:1) a jackal skeleton a jackal skeleton (28, -25, D:1) a +0 dagger (30, -18, D:1) a frilled lizard skeleton (31, 13, D:1) a +0 club (35, -6, D:1) a +0 club 3 stones (41, -14, D:1) a +0 leather armour (55, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (64, -16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 curare-tipped darts (3, 26, D:2) a staff of alchemy (13, -1, D:2) a scroll of vulnerability (14, 8, D:2) a +0 robe (15, -15, D:2) a parchment of Leda's Liquefaction (21, 25, D:2) a hobgoblin skeleton (33, 19, D:2) a bat skeleton (35, 18, D:2) a bat skeleton (39, -6, D:2) 6 poisoned darts (40, -6, D:2) a potion of curing (44, -6, D:2) a scroll of immolation (50, 5, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (51, 8, D:2) a ball python skeleton a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger