Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14746792554073924421 (custom seed) 1227 jiaory3 the Shooter (level 8, -6/60 HPs) Began as a Coglin Hexslinger on Apr 4, 2026. Killed from afar by an electric eel (7 damage) ... with a bolt of electricity ... on level 5 of the Dungeon. The game lasted 00:13:15 (3742 turns). jiaory3 the Shooter (Coglin Hexslinger) Turns: 3742, Time: 00:13:15 Health: -6/60 AC: 5 Str: 8 XL: 8 Next: 48% Magic: 10/12 EV: 12 Int: 16 God: Gold: 237 SH: 0 Dex: 18 Spells: 9/13 levels left rFire + . . (50%) d - +7 hand cannon "Mule" {flame, backblast, rF+} rCold . . . (100%) a - +1 sling {Ekveer} rNeg . . . (100%) b - +0 leather armour {rPois} rPois + (33%) (no helmet) rElec x (150%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.30/turn MPRegen 0.13/turn %: no passive effects @: weak-willed, jinxed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, clever 1, electricity vulnerability a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons a - a +1 sling (offhand) {Ekveer} d - the +7 hand cannon "Mule" (weapon) {flame, backblast, rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Missiles c - a throwing net Armour b - a +0 leather armour of poison resistance (worn) Scrolls p - a scroll of poison d - a scroll of teleportation {unknown} c - a scroll of blinking {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} n - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of fog j - a scroll of revelation {unknown} k - a scroll of silence {unknown} Potions L - 2 potions of lignification w - a potion of heal wounds c - 2 potions of curing f - a potion of enlightenment {unknown} l - a potion of berserk rage {unknown} b - a potion of brilliance o - a potion of magic {unknown} Skills: + Level 3.7 Fighting * Level 5.0 Ranged Weapons + Level 3.8 Dodging + Level 3.0 Spellcasting + Level 4.3 Hexes + Level 3.4 Translocations - Level 0.8 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 7% 2 b - Blink Tloc 26% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 4% 1 Confusing Touch Hex 16% N/A 14% 3 Sigil of Binding Hex 16% N/A 14% 3 Inner Flame Hex/Fire 10% N/A 28% 3 Cause Fear Hex 8% N/A 41% 4 Dimensional Bullseye Hex/Tloc 7% N/A 47% 4 Call Canine Familiar Summ 2% N/A 63% 3 Forge Lightning Spire Air/Frge 2% 3d4 95% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) You are vulnerable to electric shocks. (rElec-) Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Jinxbite (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Jinxbite (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling {Ekveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an electric eel (water, wandering, hasn't noticed you, chance to call a sprite on attack: 58%, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the electric eel. You shoot a slug. The slug barely misses the electric eel. A giggling sprite leaps out and makes the electric eel trip over its own tail. The electric eel is lightly wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Fire: a) +1 sling {Ekveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an electric eel (lightly wounded, heavily drained, chance to call a sprite on attack: 64%, 46% to hit) You shoot a sling bullet. The sling bullet barely misses the electric eel. You shoot a slug. The slug hits the electric eel! The slug burns the electric eel. The electric eel is almost dead. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you!! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... ########.## #..#### ##....## ####..## #...... #..###.. ### #.# #.. ##○# #.. #.. #§@# ## #.. #.#'..~~!S #.. #~#....~.S #.. ##~#......S ### #~~##..P$=≈ ##.######### #..#..~..≈## # #.#'..~.÷≈≈#.# #.#...%~..≈#.# You could see 3 electric eels. Vanquished Creatures Duvessa (D:4) A kobold geomancer (D:3) 2 ogres (D:5) A centaur (D:5) 2 phantoms (D:4) Dowan (D:4) 3 electric eels (D:5) A hound (D:5) An orc priest (D:4) 2 gnoll boudas (D:3) 2 iguanas 2 orc wizards 11 gnolls 8 adders 2 dart slugs 11 hobgoblins 13 orcs 13 ball pythons 9 bats 10 endoplasms 5 frilled lizards 8 goblins 5 kobolds 3 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiaory3 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 136 | D:1 | Reached skill level 2 in Ranged Weapons 136 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 533 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 782 | D:2 | Reached skill level 1 in Translocations 1377 | D:1 | Learned a level 2 spell: Jinxbite 1401 | D:3 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 1412 | D:3 | Got the +7 hand cannon "Mule" {flame, backblast, rF+} 1524 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/5 1681 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/7 1743 | D:3 | Encountered a kobold geomancer 1747 | D:3 | Killed a kobold geomancer 1748 | D:3 | Reached skill level 3 in Ranged Weapons 1748 | D:3 | Reached XP level 6. HP: 44/44 MP: 5/8 2464 | D:3 | Learned a level 2 spell: Blink 2468 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2468 | D:3 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 2468 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2645 | D:4 | Reached XP level 7. HP: 47/51 MP: 7/10 2693 | D:4 | Encountered Dowan 2695 | D:4 | Killed Dowan 2698 | D:4 | Encountered Duvessa 2705 | D:4 | Killed Duvessa 2706 | D:4 | Reached skill level 4 in Ranged Weapons 2928 | D:4 | Found Ograowatru's Antique Scrolls. 3226 | D:5 | Entered Level 5 of the Dungeon 3287 | D:5 | Identified the +6 scale mail of Youthful Indiscretion {rF++ | Dex-5} 3314 | D:5 | Reached XP level 8. HP: 58/58 MP: 10/12 3404 | D:5 | HP: 2/59 [electric eel/bolt of electricity (22)] 3618 | D:5 | Reached skill level 5 in Ranged Weapons 3742 | D:5 | HP: 1/60 [electric eel/bolt of electricity (19)] 3742 | D:5 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, roderic_st_hans_cross, hangedman_decor_push, chequers_avenue, chequers_garden D:2: layout_loops_cross D:3: layout_basic, dk_vineyard_2, nicolae_half_adder D:4: layout_loops_ring, st_stairs_5, nicolae_shop_antique_consumables, uniq_duvessa D:5: cheibrodos_two_vegetables, layout_basic, minmay_temple_entry_nine_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 2 3 4 5 | 5.0 Dodging | 2 3 | 3.8 Translocations | 1 2 3 | 3.4 Hexes | 3 4 | 4.3 Fighting | 2 3 | 3.7 Spellcasting | 2 3 | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 203 | 65 | 50 || 318 Hand cannon | 5 | 65 | 50 || 120 Cast: Jinxbite | | 5 | 5 || 10 Drink: Lignification | | 1 | 1 || 2 Curing | | 1 | || 1 Heal wounds | | 1 | || 1 Brilliance | | 1 | || 1 Invisibility | | 1 | || 1 Mutation | | 1 | || 1 Read: Fog | | 1 | || 1 Armour: Robe | 11 | 10 | || 21 Leather armour | | 1 | 18 || 19 None | | | 4 || 4 Dodge: Dodged | 12 | 14 | 11 || 37