Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7283079217872024268 326 jimo the Chiller (level 6, 0/64 HPs) Began as a Merfolk Ice Elementalist on Oct 15, 2024. Was an Initiate of Vehumet. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:23:26 (2963 turns). jimo the Chiller (Merfolk Ice Elementalist) Turns: 2963, Time: 00:23:26 Health: 0/64 AC: 23 Str: 9 XL: 6 Next: 49% Magic: 4/11 EV: 2 Int: 16 God: Vehumet [......] Gold: 263 SH: 0 Dex: 14 Spells: 8/12 levels left rFire + . . n - +0 trident rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + l - melded +2 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ r - ring of protection from fire HPRegen 0.30/turn (no ring) MPRegen 0.12/turn %: no passive effects @: tree-form, attractive, enlightened A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons n - a +0 trident (weapon) s - a +2 sling of freezing Missiles h - 4 boomerangs Armour a - a +0 robe (melded) l - a +2 helmet (melded) Jewellery r - a ring of protection from fire (left branch) Wands q - a wand of flame (16) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} f - 2 scrolls of enchant armour {unknown} i - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} t - a scroll of fog {unknown} Potions b - a potion of magic e - 3 potions of lignification g - a potion of enlightenment j - a potion of attraction k - a potion of might {unknown} m - a potion of degeneration {unknown} p - a potion of brilliance {unknown} u - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 1.8 Polearms + Level 3.2 Dodging + Level 3.0 Stealth * Level 3.9 Spellcasting * Level 6.1 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 22% N/A 4% 3 Summon Ice Beast Ice/Summ 12% N/A 14% 3 Lesser Beckoning Tloc 6% N/A 26% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 45% 3 Teleport Other Tloc 3% N/A 45% 3 Cause Fear Hex 1% N/A 86% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:3 * Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (severely damaged) You freeze the sleepcap! The sleepcap is almost destroyed. The wall freezes the scorpion. The wall freezes the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. It was a potion of attraction. You feel attractive to monsters. The wall freezes the scorpion. Your magical contamination has completely faded away. You barely miss the scorpion. The scorpion is moderately wounded. The wall freezes the scorpion. The scorpion closely misses you. The wall freezes the scorpion but does no damage. The scorpion stings you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The wall freezes the scorpion. The scorpion stings you but does no damage. It was a potion of lignification. You turn into a tree. Your +2 helmet melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The wall freezes the scorpion but does no damage. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. The frozen ramparts melt away. The scorpion stings you but does no damage. The scorpion stings you. You die... # ######### >## ........##########...### ####...........>♣s...... ####.##..#########...### ......#..###### .## ####..#........ # #..#..###### #.....## ####..###)######. ....<.# #.......# #####.###.#####.# You could see a scorpion. Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:2) A sleepcap (D:4) Terence (D:2) A statue (D:3) 2 adders A dart slug (D:3) 2 endoplasms (D:1) 2 giant cockroaches 2 goblins 3 hobgoblins 9 jackals A kobold (D:2) A quokka (D:2) 4 ball pythons (D:1) 2 bats 2 frilled lizards 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 589 | D:1 | Reached skill level 5 in Ice Magic 749 | D:2 | Reached XP level 3. HP: 17/25 MP: 1/6 753 | D:2 | Learned a level 3 spell: Frozen Ramparts 1146 | D:2 | Reached skill level 1 in Fighting 1146 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 1263 | D:2 | Found a faded altar of an unknown god. 1346 | D:2 | Noticed Terence 1364 | D:2 | Killed Terence 1365 | D:2 | Reached skill level 1 in Polearms 1680 | D:3 | Noticed Sigmund 1692 | D:3 | Killed Sigmund 1693 | D:3 | Reached skill level 6 in Ice Magic 1693 | D:3 | Reached XP level 5. HP: 3/37 MP: 3/10 1693 | D:3 | Reached XP level 6. HP: 4/43 MP: 3/11 1856 | D:3 | Found Unygi's General Store. 2197 | D:3 | Found a radiant altar of Vehumet. 2203 | D:3 | Became a worshipper of Vehumet 2957 | D:4 | HP: 2/43 [sleepcap (7)] 2963 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, minmay_heptomino_l4 D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, uniq_terence D:3: layout_loops_ring, vehumet_statue, serial_shops, nicolae_shop_rolling_square, uniq_sigmund D:4: layout_loops_ring, nicolae_overflow_crystal_walls, grunt_temple_overflow_forces_of_nature, kennysheep_boxes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.1 Fighting | 1 | 1.5 Dodging | 3 | 3.2 Polearms | 1 | 1.8 Stealth | 3 | 3.0 Spellcasting | 3 | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 43 | 9 || 52 Trident | | 28 || 28 Fire: Sling | | 8 || 8 Cast: Freeze | 23 | 13 || 36 Frozen Ramparts | 2 | 4 || 6 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 34 | 33 || 67 Skin | | 3 || 3 Dodge: Dodged | 41 | 17 || 58