Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5504500922558584715 387 jimo the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Oct 18, 2024. Slain by a ribbon worm (7 damage) ... on level 4 of the Dungeon. The game lasted 00:23:10 (2992 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 2992, Time: 00:23:11 Health: -1/34 AC: 4 Str: 6 XL: 6 Next: 49% Magic: 17/23 EV: 5 Int: 23 God: Gold: 109 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . c - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ j - +4 ring of slaying HPRegen 0.25/turn k - ring of magical power MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-1 -> -8), held, studying Hexes A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) o - a +0 sling Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Jewellery j - a +4 ring of slaying (left hand) k - a ring of magical power (right hand) q - a ring of positive energy Scrolls f - 4 scrolls of identify {unknown} g - a scroll of poison {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} i - 3 potions of mutation {unknown} n - a potion of enlightenment {unknown} p - a potion of resistance {unknown} r - a potion of haste {unknown} Skills: - Level 1.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting - Level 6.0 Conjurations + Level 3.2 Translocations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is severely wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray misses the scorpion. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion! The scorpion is almost dead. You feel very sick. The scorpion stings you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Translocations skill increases to level 3! Your Alchemy skill increases to level 3! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 93% to hit) The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The ribbon worm bites you! You die... ####### #.. .$ . #.#?. ##.#######.#.### ................ #.....@.#.#.# ####.#w.#<..# # ##...#####.# #.......... #..###..... #.......... ####....... .....O. #.S... You could see a ribbon worm (catching breath). Vanquished Creatures Sigmund (D:3) A scorpion (D:4) Jessica (D:3) Terence (D:3) 5 adders 3 dart slugs 2 ribbon worms An orc (D:3) 6 ball pythons 3 endoplasms 2 giant cockroaches 7 goblins 3 hobgoblins 6 jackals 2 quokkas 4 bats 5 frilled lizards 3 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 763 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 766 | D:1 | Learned a level 2 spell: Searing Ray 1049 | D:1 | Reached skill level 5 in Conjurations 1235 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1507 | D:2 | Found a faded altar of an unknown god. 1632 | D:2 | Found Xilam's Jewellery Shop. 2061 | D:3 | Noticed Terence 2069 | D:3 | Killed Terence 2070 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 2232 | D:3 | Reached skill level 1 in Fighting 2413 | D:3 | Noticed Jessica 2421 | D:3 | Killed Jessica 2431 | D:3 | Reached skill level 6 in Conjurations 2431 | D:3 | Reached XP level 5. HP: 29/29 MP: 13/13 2436 | D:3 | Learned a level 4 spell: Fulminant Prism 2441 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2827 | D:3 | Noticed Sigmund 2832 | D:3 | Killed Sigmund 2833 | D:3 | Reached XP level 6. HP: 24/34 MP: 14/14 2992 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_corners, st_stairs_5 D:2: layout_basic, basic_ecumenical_altar, serial_shops, shop D:3: wad_crossroads, layout_basic, dk_noncrumbling_2, uniq_terence, uniq_jessica, uniq_sigmund D:4: layout_basic, nicolae_overflow_hidden_temple, temple_hall, portal_sewer_entry_f, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.6 Fighting | 1 | 1.2 Translocations | 2 3 | 3.2 Alchemy | 2 3 | 3.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | 1 || 5 Cast: Magic Dart | 47 | 25 || 72 Searing Ray | 3 | 13 || 16 Stab: Sleeping | | 1 || 1 Armour: Robe | 2 | 13 || 15 Dodge: Dodged | 7 | 7 || 14