Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10660238360316656425 1166 jimo the Conjurer (level 8, -4/43 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Slain by an iguana (10 damage) ... on level 6 of the Dungeon. The game lasted 00:45:14 (4009 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 4009, Time: 00:45:15 Health: -4/43 AC: 6 Str: 9 XL: 8 Next: 17% Magic: 4/19 EV: 11 Int: 24 God: Gold: 330 SH: 5 Dex: 13 Spells: 8/19 levels left rFire . . . v - staff of Superiority {rElec Str-3 Conj Summ Necro} rCold + . . (no shield) rNeg . . . w - +0 leather armour {Will+} rPois . c - +0 helmet rElec + (no cloak) rCorr . y - +0 pair of gloves SInv . o - +0 pair of boots Will +.... j - amulet of reflection Stlth + e - ring of protection from cold HPRegen 0.27/turn n - +6 ring of strength MPRegen 0.32/turn %: reflection @: on fire, glowing A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons i - a +1 dagger of draining A - a +1 rapier of venom Missiles q - 2 boomerangs Armour a - a +0 robe c - a +0 helmet (worn) k - a +2 tower shield o - a +0 pair of boots (worn) t - the +4 ring mail of the Blessed Realm {rElec Str+4 Int+2} (You found it on level 4 of the Dungeon) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. w - a +0 leather armour of willpower (worn) y - a +0 pair of gloves (worn) Magical Staves v - the staff of Superiority (weapon) {rElec Str-3 Conj Summ Necro} (You found it on level 5 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery e - a ring of protection from cold (left hand) j - an amulet of reflection (around neck) n - a +6 ring of strength (right hand) Scrolls g - a scroll of fog {unknown} h - a scroll of blinking {unknown} u - 2 scrolls of teleportation {unknown} x - a scroll of noise {unknown} Potions b - a potion of magic f - 4 potions of lignification l - a potion of berserk rage m - 3 potions of haste p - 2 potions of curing r - a potion of resistance {unknown} s - a potion of attraction {unknown} z - a potion of degeneration {unknown} Skills: * Level 1.5 Fighting - Level 0.4 Short Blades - Level 2.7 Dodging - Level 3.0 Stealth * Level 6.2 Spellcasting * Level 6.8 Conjurations - Level 5.0 Translocations - Level 5.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d13 10% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d610% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 2% 1 Lesser Beckoning Tloc 62% N/A 2% 2 Maxwell's Portable Pile Tloc 31% (3-9)d4 4% 3 Teleport Other Tloc 31% N/A 4% 3 Summon Small Mammal Summ 44% N/A 11% 1 Call Imp Summ 22% N/A 17% 2 Flame Wave Conj/Fire 35% 2d10 26% 4 Call Canine Familiar Summ 11% N/A 32% 3 Inner Flame Hex/Fire 7% N/A 32% 3 Sticky Flame Fire/Alch 19% 2d6 36% 4 Summon Blazeheart Golem Fire/Summ 11% N/A 73% 4 Starburst Conj/Fire 17% 6d6 99% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Zin The Shining One Shops: D:1 ( D:3 * D:5 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (100% to hit) You feel a surge of power! The magic dart hits the bombardier beetle! The bombardier beetle is moderately wounded. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 90% to hit) You feel a surge of power! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The searing ray misses the bombardier beetle. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You block the iguana's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The iguana attacks as it pursues you! The iguana bites you! You die... ...#........... ............... ............... .............# ......$).....# .....[).......# # ..............#... ......)...B....... ........†l@..#..# .....##)........# ##.[.)####....# ......#.........# ......###..#....# ..... .#......# .>.. . ...... .. ## ...#. # . You could see a bombardier beetle and an iguana. Vanquished Creatures Menkaure (D:4) A water moccasin (D:4) A sky beast (D:6) A black bear (D:3) An ogre (D:5) A gnoll sergeant (D:6) 2 scorpions (D:5) A jelly (D:5) An orc priest (D:4) A bombardier beetle (D:4) A hound (D:5) A sleepcap (D:4) 2 iguanas (D:5) 4 gnolls (D:6) 14 adders 2 ufetubi 7 dart slugs 2 ribbon worms 3 orcs (D:4) 10 bats 11 endoplasms 6 goblins 6 hobgoblins 10 jackals 3 quokkas 12 ball pythons 5 frilled lizards 9 kobolds 8 rats 127 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 129 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Found Qeer's Weapon Emporium. 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 194 | D:1 | Learned a level 2 spell: Searing Ray 257 | D:1 | Reached skill level 5 in Conjurations 392 | D:1 | You fall into a shaft and drop 1 floor! 397 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1008 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1776 | D:3 | Noticed a black bear 1780 | D:3 | Killed a black bear 1781 | D:3 | Reached skill level 1 in Fighting 1781 | D:3 | Reached skill level 5 in Spellcasting 1781 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/14 1786 | D:3 | Learned a level 4 spell: Fulminant Prism 1791 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1950 | D:3 | Found a faded altar of an unknown god. 2019 | D:3 | Found Zin's Purification Station. 2029 | D:3 | Found a glowing silver altar of Zin. 2208 | D:3 | Reached skill level 1 in Translocations 2208 | D:3 | Reached skill level 1 in Alchemy 2404 | D:4 | Reached XP level 6. HP: 34/34 MP: 12/15 2426 | D:4 | Found a staircase to the Ecumenical Temple. 2437 | Temple | Entered the Ecumenical Temple 2556 | D:4 | Noticed a water moccasin 2561 | D:4 | Killed a water moccasin 2904 | D:4 | Noticed Menkaure 2909 | D:4 | Killed Menkaure 2910 | D:4 | Reached XP level 7. HP: 38/38 MP: 11/16 3207 | D:4 | Identified the +4 ring mail of the Blessed Realm {rElec | Str+4 Int+2} 3376 | D:5 | Entered Level 5 of the Dungeon 3429 | D:5 | Found Annom's One-of-a-Kind Rings. 3450 | D:5 | Identified the staff of Superiority {rElec Str-3 Conj Summ | Necro} 3481 | D:5 | Found an iron altar of Okawaru. 3766 | D:5 | Reached skill level 5 in Alchemy 3771 | D:5 | Reached skill level 5 in Translocations 3931 | D:6 | Reached XP level 8. HP: 43/43 MP: 10/18 4009 | D:6 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_shops, shop D:2: minmay_diamond_boxcup, layout_loops_ring, hangedman_decor_peaks_small, chequers_decorated_corner, minmay_3d_cube D:3: layout_loops_ring, zin_purify, ebering_ecumenical_altar_abandoned D:4: layout_loops_corners, temple_pool_b, uniq_menkaure D:5: layout_rooms, okawaru_metal_pillars_1_2, nicolae_shop_unique_rings D:6: layout_rooms, mainiacjoe_overflow_surrounded_room, nicolae_overflow_squiral, serial_shops, shop Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.8 Spellcasting | 5 6 | 6.2 Fighting | 1 | 1.5 Stealth | 3 | 3.0 Translocations | 1 3 5 | 5.0 Alchemy | 1 3 5 | 5.0 Short Blades | | 0.4 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 6 | 19 | 1 || 26 Staff | | | 1 || 1 Cast: Magic Dart | 40 | 57 | 31 || 128 Searing Ray | 9 | 17 | 21 || 47 Fulminant Prism | | | 2 || 2 Iskenderun's Myst | | | 2 || 2 Use: Scroll | | | 4 || 4 Stab: Sleeping | | 1 | || 1 Armour: Robe | 9 | 16 | 6 || 31 Leather armour | | | 11 || 11 Dodge: Dodged | 17 | 31 | 12 || 60 Block: Other | | 7 | 3 || 10 Reflection | | 1 | || 1