Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 17879633447640521391 44 jimo the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Slain by a sleepcap (6 damage) ... on level 3 of the Dungeon. The game lasted 00:17:57 (1873 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 1873, Time: 00:17:58 Health: -4/19 AC: 4 Str: 4 XL: 3 Next: 39% Magic: 3/9 EV: 5 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . l - +0 robe rPois . (no helmet) rElec . h - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +2 dagger of speed (weapon) f - a +1 whip of venom Missiles a - 6 boomerangs Armour g - a +0 kite shield h - a +1 cloak (worn) l - a +0 robe (worn) Scrolls e - a scroll of enchant armour i - a scroll of identify j - a scroll of immolation m - a scroll of teleportation Potions b - a potion of magic k - a potion of haste Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Confusing Touch Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dispel Undead Necr 4% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap releases spores at you but does no damage. The ribbon worm bites you but does no damage. The sleepcap releases spores at you. You die... #.###.# ##.ß.## ## #.###.# +. #...## ## #.ß..# #....# #.#...# ###...# #@### ......wf..# #####.....# #....... #.....##. #.....# .# ####### # You could see a sleepcap and a ribbon worm (catching breath). Vanquished Creatures 3 dart slugs (D:1) 4 endoplasms 4 giant cockroaches 5 hobgoblins 2 jackals (D:1) 2 quokkas A ball python (D:1) 2 bats A frilled lizard (D:1) 5 kobolds 12 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | You fall into a shaft and drop 1 floor! 177 | D:1 | Found a faded altar of an unknown god. 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 308 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | Reached skill level 5 in Conjurations 937 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1873 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, shapermc_ecumenical_altar_ellora, minmay_rat_gold_closets D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_shore_b, minmay_misc_feat_four_crosses D:3: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, nzn_wu_jian_contemplation, nicolae_overflow_ecumenical_swirl, portal_sewer_entry_f, nicolae_twisty_statue_hallways, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Short sword || 8 Dagger || 33 Cast: Magic Dart || 40 Searing Ray || 9 Use: Scroll || 4 Stab: Sleeping || 6 Armour: Robe || 20 Dodge: Dodged || 13