Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 7471795269843259378 372 jimo the Magician (level 7, -5/45 HPs) Began as a Djinni Conjurer on July 2, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:13:14 (1972 turns). jimo the Magician (Djinni Conjurer) Turns: 1972, Time: 00:13:15 Health: -5/45 AC: 3 Str: 6 XL: 7 Next: 2% Gold: 76 EV: 12 Int: 21 God: SH: 0 Dex: 18 rFire + + . b - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... f - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles l - 5 javelins Armour a - a +0 robe (worn) e - a +0 cloak (worn) j - a +0 buckler k - a +0 leather armour Magical Staves m - a staff of fire Jewellery f - a +6 ring of dexterity (worn) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} g - 2 scrolls of fear {unknown} h - a scroll of brand weapon {unknown} Potions i - 2 potions of curing {unknown} Skills: - Level 2.3 Dodging - Level 1.6 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Forgecraft + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Ensorcelled Hibernat Hex/Ice 62% N/A 1% 2 g - Launch Clockwork Bee Frge 31% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 7! The power to cast Launch Clockwork Bee wells up from within. Spell assigned to 'g'. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest looks braver for a moment. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You see nothing there to target. Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 mace (moderately wounded) You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ###..... ..'..... ... ###..... ... # ... #.. . #o# #)# #+# #)# #.# #)# ####.###### #@# ####.........###)# .....#...........# ###..........##### #......##### #####.## ### You could see an orc priest. Vanquished Creatures Sigmund (D:2) A black bear (D:3) A bombardier beetle (D:3) An orc wizard (D:3) 2 dart slugs 8 orcs (D:3) A ribbon worm (D:2) 2 giant cockroaches (D:1) 5 hobgoblins A jackal (D:1) 3 quokkas 7 ball pythons 5 bats 4 endoplasms 3 frilled lizards 8 goblins 3 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jimo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 323 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 601 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 601 | D:1 | Learned a level 1 spell: Kiss of Death 1318 | D:2 | Noticed Sigmund 1327 | D:2 | Killed Sigmund 1328 | D:2 | Reached skill level 5 in Spellcasting 1328 | D:2 | Reached skill level 5 in Conjurations 1328 | D:2 | Reached skill level 5 in Hexes 1328 | D:2 | Reached skill level 5 in Summonings 1328 | D:2 | Reached skill level 5 in Necromancy 1328 | D:2 | Reached skill level 5 in Translocations 1328 | D:2 | Reached skill level 5 in Forgecraft 1328 | D:2 | Reached skill level 5 in Fire Magic 1328 | D:2 | Reached skill level 5 in Ice Magic 1328 | D:2 | Reached skill level 5 in Air Magic 1328 | D:2 | Reached skill level 5 in Earth Magic 1328 | D:2 | Reached skill level 5 in Alchemy 1328 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1328 | D:2 | Reached XP level 5. HP: 23/35 MP: 0/0 1328 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1328 | D:2 | Reached XP level 6. HP: 26/40 MP: 0/0 1865 | D:3 | Noticed a black bear 1870 | D:3 | Killed a black bear 1970 | D:3 | Reached XP level 7. HP: 27/45 MP: 0/0 1970 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1972 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_cross, grunt_decor_clamped, minmay_domino_2 D:2: layout_rooms, uniq_sigmund D:3: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.0 Conjurations | 5 6 | 6.0 Hexes | 5 6 | 6.0 Summonings | 5 6 | 6.0 Necromancy | 5 6 | 6.0 Translocations | 5 6 | 6.0 Forgecraft | 5 6 | 6.0 Fire Magic | 5 6 | 6.0 Ice Magic | 5 6 | 6.0 Air Magic | 5 6 | 6.0 Earth Magic | 5 6 | 6.0 Alchemy | 5 6 | 6.0 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 74 | 16 | || 90 Searing Ray | 3 | 4 | || 7 Fulminant Prism | | 6 | || 6 Iskenderun's Myst | | 1 | || 1 Launch Clockwork | | | 1 || 1 Armour: Robe | 6 | 5 | || 11 Dodge: Dodged | 5 | 1 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1967 | 1967 | 0 | 67 | 1313 | 3 | 655.7 | Dungeon | 1967 | 1967 | 0 | 67 | 1313 | 3 | 655.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 530 daAuts D:3: 372 daAuts