Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 10596087978644562967 113 jimo the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on July 2, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:22 (1025 turns). jimo the Magician (Djinni Conjurer) Turns: 1025, Time: 00:06:23 Health: -4/35 AC: 2 Str: 6 XL: 5 Next: 17% Gold: 87 EV: 5 Int: 22 God: SH: 0 Dex: 11 rFire + + . d - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of fear {unknown} e - a scroll of noise {unknown} f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions i - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Momentum Strike Conj/Tloc 50% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ufetubus. The ufetubus is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the ufetubus. The ufetubus is almost dead. * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. The ufetubus hits you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the ufetubus. You kill the ufetubus! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ribbon worm barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you but does no damage. The ribbon worm bites you. You die... ...##.##.####.##.## .. ......###.....# . .....[.....<.... ##..####..####.#. #..# ##........ ..#####.# ###....#. #.......##### ###..#> ##......########..# #w@.###......# #..# #...### ######.###... .....## #..##.## ..†. ########...... ... .............. .. ###########.#. . #.#. #... #^## You could see a ribbon worm (catching breath). Vanquished Creatures Natasha (thrice) (D:2) 2 ufetubi (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:2) 3 quokkas 2 ball pythons (D:1) A bat (D:2) 3 goblins 2 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jimo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Found Wiluna's General Store. 236 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 769 | D:2 | Noticed Natasha 776 | D:2 | Killed Natasha 777 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 777 | D:2 | Learned a level 1 spell: Kiss of Death 802 | D:2 | Noticed Natasha 805 | D:2 | Killed Natasha 806 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 817 | D:2 | Noticed Natasha 821 | D:2 | Killed Natasha 960 | D:2 | Found Diogicot's Weapon Shoppe. 1004 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1004 | D:2 | Learned a level 2 spell: Momentum Strike 1025 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic, serial_shops, shop D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_swords_in_saltire, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 27 | 21 || 48 Searing Ray | 5 | 3 || 8 Armour: Robe | 1 | 10 || 11 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1049 | 1046 | 3 | 0 | 790 | 2 | 524.5 | Dungeon | 1049 | 1046 | 3 | 0 | 790 | 2 | 524.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 282 daAuts