Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 6172873447248211727 57 jimo the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on July 4, 2025. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:29 (1708 turns). jimo the Magician (Djinni Conjurer) Turns: 1708, Time: 00:08:29 Health: -7/31 AC: 6 Str: 6 XL: 4 Next: 18% Gold: 97 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ k - +2 helmet rElec . h - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 dagger j - the +5 war axe of the Toadstool {protect, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) h - a +0 cloak (worn) k - a +2 helmet (worn) Magical Staves g - a staff of conjuration (weapon) l - a staff of air Scrolls b - a scroll of blinking {unknown} e - 2 scrolls of revelation {unknown} Potions f - 2 potions of heal wounds {unknown} i - a potion of berserk rage {unknown} m - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 3% 2 c - Fulminant Prism Conj/Alch 17% 3d10 21% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You see here 7 stones. A magic dart appears from out of thin air! The magic dart hits you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Something hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits something. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. A magic dart appears from out of thin air! The magic dart hits you! You die... .†{...####.# #.# #............ ..####†...(###.# #.##.###.#### ###.........#..######.##.# #.# #...).......#.#.......##.# #.# ...######...#.#......###(###.#### ..##....##.......>....##.#....... ..##.##..#....{.......##.#.#=..## ...###...##.#.#>......##.#.###.# #(......##..#..)@....###.#.# #.# ###...###########........#.# #.## # ######.# ##..#.#####.###.#. # #.#######......<.......... ########......[.....#####...####. #..........#####...## #...# #. #.######.#.# ##.## #...####. #.# ###.#.# ### #........ ..# #...#.# #.####.#. There were no monsters in sight! Vanquished Creatures An adder (D:2) An ufetubus (D:2) 4 hobgoblins 7 quokkas 7 ball pythons 3 bats 7 endoplasms 5 frilled lizards A giant cockroach (D:1) 6 goblins 3 kobolds 7 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jimo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 480 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 480 | D:1 | Learned a level 1 spell: Freeze 1316 | D:2 | Identified the +5 war axe of the Toadstool {protect, rPois} 1576 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1679 | D:2 | Noticed Sigmund 1708 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_loops_ring, minmay_puff, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 3 || 78 Searing Ray | 1 | 4 || 5 Iskenderun's Myst | | 1 || 1 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1704 | 1704 | 0 | 0 | 1248 | 2 | 852.0 | Dungeon | 1704 | 1704 | 0 | 0 | 1248 | 2 | 852.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 874 daAuts D:1: 829 daAuts