jimo Level 1 of the Dungeon [Shop] Cyatinom's Weapon Shoppe a +1 whip of holy wrath (126 gold) a +0 short sword (33 gold) a +0 trident (38 gold) a +0 short sword (33 gold) a +0 sling (16 gold) the +1 mace of the Singing Axolotl {antimagic, rElec rF+ Int+3} (454 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). 4 poisoned darts (26 gold) (0, 27, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a ball python skeleton (6, 10, D:1) a quokka skeleton (10, 12, D:1) a +0 leather armour (11, 9, D:1) a bat skeleton (22, 2, D:1) a +0 dagger (23, 8, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, 15, D:1) a +0 club a goblin skeleton a ball python skeleton (38, 11, D:1) a +0 spear (41, 8, D:1) a +0 scale mail (47, 32, D:1) a bat corpse (skeletalised by now) (49, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, -17, D:2) a +0 club (14, -19, D:2) a +0 short sword (17, 9, D:2) a +0 short sword (23, -32, D:2) a +0 dagger (28, -26, D:2) a rat corpse (skeletalised by now) (32, -1, D:2) a +0 dagger (33, 11, D:2) a bat skeleton (35, 10, D:2) a +0 flail a hobgoblin corpse (skeletalised by now) (36, -23, D:2) a hobgoblin skeleton (36, -22, D:2) a quokka skeleton (36, -13, D:2) a +0 helmet a +0 animal skin a +3 mace (36, -11, D:2) a bat skeleton (37, -6, D:2) a +0 short sword (38, -20, D:2) a rat skeleton (39, -17, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (40, -17, D:2) a +0 club (41, -17, D:2) a +0 dagger a goblin skeleton (45, -17, D:2) a +0 club a goblin skeleton (51, -11, D:2) an adder skeleton a rat skeleton (51, -9, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -2, D:3) a +0 ring mail (3, 11, D:3) a frilled lizard corpse (skeletalised by now) (26, 2, D:3) an adder corpse (skeletalised by now) (52, 7, D:3) an inkwell talisman (58, -20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (20, -23, D:4) an iguana skeleton (29, -18, D:4) a hobgoblin skeleton (29, 13, D:4) a +0 club a goblin skeleton (33, -20, D:4) a +0 sling (36, -3, D:4) a +0 sling (38, -16, D:4) a +0 whip (47, 7, D:4) a +0 scale mail (54, 3, D:4) the +2 robe of Lyngat {rF- rC++ Dex-5 Archmagi} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). Archmagi: It increases the power of your magical spells. Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (26, -20, D:5) a +0 flail (26, 1, D:5) a +0 club a +0 ring mail (59, 23, D:5) a howler monkey corpse (skeletalised by now) the Ecumenical Temple