jimo Level 1 of the Dungeon [Shop] Opus's Antique Armour Shop a +0 scale mail (104 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 plate armour (468 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) (9, -14, D:1) a frilled lizard corpse (skeletalised by now) (10, -14, D:1) a +0 short sword (12, -14, D:1) a bat corpse (skeletalised by now) (14, -2, D:1) a parchment of Momentum Strike (19, 2, D:1) a +0 dagger 2 stones (19, 3, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (28, -10, D:1) a +0 club 5 stones (29, -10, D:1) 3 stones a kobold skeleton (31, 4, D:1) a frilled lizard skeleton (32, 4, D:1) a +0 short sword 3 stones (35, -3, D:1) a +0 club a parchment of Foxfire a kobold skeleton (37, -15, D:1) a parchment of Scorch (37, -11, D:1) a +0 dagger (37, -5, D:1) a hobgoblin skeleton (38, -5, D:1) a +0 short sword a +0 robe (41, 19, D:1) a +0 dagger (44, 13, D:1) a parchment of Call Imp Level 2 of the Dungeon (8, 13, D:2) an adder corpse (skeletalised by now) (12, 13, D:2) a ball python skeleton (12, 32, D:2) a +0 club a gnoll corpse (skeletalised by now) (12, 34, D:2) a +0 whip a +0 whip a goblin corpse (skeletalised by now) (17, 3, D:2) a bat corpse (skeletalised by now) (18, 1, D:2) a +0 club (25, 18, D:2) a parchment of Stone Arrow (25, 24, D:2) a +0 robe (28, 20, D:2) a +0 leather armour (29, 9, D:2) a +0 club a +0 whip a hobgoblin corpse (skeletalised by now) (32, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 44, D:2) a +0 animal skin an orc corpse (skeletalised by now) (34, 40, D:2) a parchment of Mercury Arrow (42, 24, D:2) a ball python corpse (skeletalised by now) (52, 40, D:2) a parchment of Stone Arrow Level 3 of the Dungeon (0, 0, D:3) a parchment of Leda's Liquefaction (3, 19, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, -15, D:3) a rat corpse (skeletalised by now) (17, -3, D:3) a rat skeleton (23, 24, D:3) a bat corpse (skeletalised by now) (23, 26, D:3) a +0 dagger a +0 sling (30, -13, D:3) the human skeleton of Sigmund (39, -13, D:3) a +0 kite shield (41, 20, D:3) a +0 dagger (43, 0, D:3) a frilled lizard corpse (skeletalised by now) (51, 3, D:3) 2 potions of curing (52, 5, D:3) a scroll of identify (53, 3, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (54, 5, D:3) a potion of curing (55, 3, D:3) a scroll of poison (65, -18, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, -5, D:4) a +0 falchion a +0 leather armour an orc corpse (7, -16, D:4) a hobgoblin corpse (skeletalised by now) (10, -11, D:4) a +0 club a +0 falchion an orc corpse (10, -10, D:4) a +0 ring mail a +0 dagger a +0 whip a +0 leather armour an orc corpse (11, -18, D:4) a jackal corpse (skeletalised by now) (12, -10, D:4) a +0 short sword an orc corpse (13, -20, D:4) a scroll of noise a scroll of poison a +0 robe (16, -31, D:4) an amulet of magic regeneration a +2 robe a +0 hand axe a ring of wizardry a +0 dagger of venom a +0 dagger of electrocution (16, -5, D:4) a potion of moonshine (24, -27, D:4) 7 gold pieces (33, -27, D:4) a +0 dagger (36, -26, D:4) a +0 hand axe an orc corpse (50, -28, D:4) a +0 long sword