jimo Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 5, D:1) a +0 dagger (14, 23, D:1) a +0 leather armour (14, 25, D:1) a quokka skeleton (16, 9, D:1) a hobgoblin corpse (skeletalised by now) (24, 16, D:1) a +0 whip (24, 17, D:1) a +0 short sword 5 stones (27, 7, D:1) a +0 dagger (28, 2, D:1) a quokka corpse (skeletalised by now) (28, 9, D:1) a hobgoblin skeleton (29, 9, D:1) a +0 club (30, 39, D:1) a hobgoblin skeleton (31, 3, D:1) a +0 dagger (33, 2, D:1) a rat corpse (skeletalised by now) (39, 25, D:1) a ball python skeleton (39, 26, D:1) a ball python skeleton (40, 37, D:1) a ball python skeleton (42, 44, D:1) a rat corpse (skeletalised by now) (46, 7, D:1) a +0 whip 4 stones (47, 6, D:1) a +0 dagger (49, 17, D:1) a +0 club a hobgoblin skeleton (58, 3, D:1) a +0 club a goblin skeleton (65, 32, D:1) a +0 robe Level 2 of the Dungeon [Shop] Bekeibig's Weapon Emporium a +0 war axe (49 gold) a +0 rapier (77 gold) a +0 flail (49 gold) a +0 long sword (49 gold) a throwing net (42 gold) a +0 battleaxe (140 gold) the +2 rapier of the Traitor {freeze, rElec rC+ Dex+3} (660 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 dagger (28 gold) a +3 dagger (266 gold) (1, -16, D:2) a +0 dagger (4, -14, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, -15, D:2) a +0 leather armour (8, -31, D:2) a +0 whip (8, 0, D:2) a +0 dagger (9, 0, D:2) a +0 short sword 5 stones a kobold corpse (10, -20, D:2) a jackal skeleton (10, -18, D:2) a jackal skeleton an adder skeleton (10, 2, D:2) a +0 trident (17, -11, D:2) a +0 scale mail (20, -5, D:2) an adder corpse (21, -5, D:2) a +0 leather armour (27, -33, D:2) an adder corpse (28, -33, D:2) a rat corpse (40, -27, D:2) a hobgoblin corpse a rat corpse (40, -26, D:2) a ribbon worm corpse (44, -28, D:2) a +0 whip (46, -39, D:2) a +0 robe