jimo Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 2, D:1) a bat corpse (skeletalised by now) (4, 5, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a +0 dagger a +0 dagger 4 stones a goblin corpse (skeletalised by now) (8, -15, D:1) a ball python corpse (skeletalised by now) (9, 11, D:1) a +0 dagger (12, -11, D:1) a +0 robe (14, 12, D:1) a +0 robe (20, 10, D:1) a +0 sling (26, 14, D:1) a quokka corpse (skeletalised by now) (30, -17, D:1) a -2 club (31, -18, D:1) a +0 sling (38, 5, D:1) a quokka corpse (skeletalised by now) (43, 25, D:1) a dart slug corpse (43, 27, D:1) a +0 whip (46, 27, D:1) a +0 whip (51, 18, D:1) a +0 leather armour (59, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (1, 0, D:2) a +0 whip (7, -4, D:2) the quill talisman of the Howling Gods {Harm rCorr} [quill talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. (unseen)