Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 3046 jimo the Thaumaturge (level 9, -9/47 HPs) Began as a Deep Elf Conjurer on Dec 18, 2025. Killed from afar by an acid dragon (28 damage) ... with a splash of acid ... on level 8 of the Dungeon. The game lasted 00:31:35 (6103 turns). jimo the Thaumaturge (Deep Elf Conjurer) Turns: 6103, Time: 00:31:35 Health: -9/47 AC: 4 Str: 6 XL: 9 Next: 56% Magic: 12/24 EV: 17 Int: 29 God: Gold: 95 SH: 0 Dex: 15 Spells: 15/26 levels left rFire . . . t - staff of Action {Int+5 Conj} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . O - +1 helmet rElec . y - +2 cloak rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... n - amulet of magic regeneration Stlth +++ f - ring of wizardry HPRegen 0.27/turn K - +5 ring of evasion MPRegen 0.78/turn %: wizardry (x1) @: corroded A: magic regeneration a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 435 gold pieces. You spent 340 gold pieces at shops. Inventory: Hand Weapons j - a +0 short sword w - a +0 shortbow Missiles m - 6 poisoned darts G - 3 javelins Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) y - a +2 cloak (worn) O - a +1 helmet (worn) Q - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 7 of the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Magical Staves t - the staff of Action (weapon) {Int+5 Conj} (You acquired it on level 3 of the Dungeon) [staff of conjuration] Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Jewellery f - a ring of wizardry (worn) n - an amulet of magic regeneration (worn) B - a ring of resist corrosion J - an amulet of guardian spirit K - a +5 ring of evasion (worn) Wands C - a wand of warping (6) H - a wand of polymorph (8) Scrolls c - 5 scrolls of vulnerability {unknown} d - 3 scrolls of amnesia {unknown} g - a scroll of poison {unknown} h - 6 scrolls of teleportation o - a scroll of blinking s - 2 scrolls of acquirement v - 2 scrolls of enchant armour {unknown} x - a scroll of fog {unknown} D - a scroll of identify E - a scroll of torment {unknown} I - 2 scrolls of revelation {unknown} M - a scroll of noise {unknown} N - a scroll of fear {unknown} R - a scroll of silence {unknown} Potions b - a potion of magic e - 3 potions of cancellation {unknown} i - 4 potions of curing l - 2 potions of moonshine {unknown} p - 5 potions of heal wounds q - a potion of enlightenment {unknown} u - a potion of berserk rage {unknown} z - a potion of attraction {unknown} A - a potion of mutation {unknown} F - 3 potions of resistance {unknown} L - a potion of lignification {unknown} P - a potion of haste {unknown} Talismans r - a rimehorn talisman Skills: + Level 1.2 Fighting + Level 4.1 Dodging + Level 4.0 Stealth + Level 9.2 Spellcasting + Level 8.9 Conjurations + Level 6.3 Translocations + Level 6.1 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 35% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 72% 2d15 (+2d81% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 52% N/A 1% 1 Grave Claw Necr 26% 2d8 2% 2 Vampiric Draining Necr 13% 2d6 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Yredelemnul The Shining One Shops: D:2 [(?? D:7 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the two-headed ogre! You kill the two-headed ogre! The orc wizard points at you and mumbles some strange words. The magic dart hits you! An acid dragon comes into view. Your Dodging skill increases to level 4! Your Stealth skill increases to level 4! Your Spellcasting skill increases to level 9! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) You feel a surge of power! The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The acid dragon roars! The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits something! The orc wizard hits you but does no damage. The searing ray hits the orc wizard! You kill the orc wizard! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits something! Reactivating autopickup. You feel a bit more experienced. The acid dragon spits acid at you. The splash of acid hits you!! The acid corrodes you! The acid dragon spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ....... ....... .# ....... ####.##### ....... #........### !....o. ##........... .......###............ ........##............ .........#............ .....##....@.......... .... ##...).......... ... ##............. .. #............. # #.....D....... ##............ #............ #............ ###.......... You could see an acid dragon (catching breath). Vanquished Creatures A two-headed ogre (D:8) 2 vault sentinels (D:7) Grinder (D:3) Sigmund (D:6) An orc warrior (D:7) 3 ice beasts 3 ogres A scorpion (D:5) 2 howler monkeys 6 jellies Crazy Yiuf (D:4) 2 hounds An orc priest (D:7) A sleepcap (D:6) 5 iguanas (D:4) 3 orc wizards (D:8) 4 gnolls (D:5) 8 adders 4 white imps A dart slug (D:1) A ribbon worm (D:3) 11 orcs 10 endoplasms 2 giant cockroaches 5 hobgoblins 9 jackals 8 quokkas 5 ball pythons 4 bats 7 frilled lizards 5 goblins 6 kobolds 5 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 127 | D:1 | Learned a level 2 spell: Searing Ray 503 | D:1 | Reached skill level 5 in Conjurations 657 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1165 | D:2 | Found a faded altar of an unknown god. 1262 | D:2 | Found Govvupa's Armour Shop. 1269 | D:2 | Bought a +0 pair of boots for 45 gold pieces 1365 | D:2 | Found Asmuukka's Magic Scroll Boutique. 1370 | D:2 | Bought a scroll of teleportation for 42 gold pieces 1370 | D:2 | Bought a scroll of identify for 28 gold pieces 1375 | D:2 | Found Faezegoe's Weapon Shop. 1387 | D:2 | Found Ceumpin's Magic Scroll Shoppe. 2052 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2057 | D:3 | Found a stormy altar of Qazlal. 2064 | D:3 | Reached skill level 4 in Spellcasting 2097 | D:3 | Found a hide-covered altar of Uskayaw. 2324 | D:3 | Identified 3 scrolls of acquirement 2324 | D:3 | Acquired the staff of Action {Int+5 Conj} 2354 | D:3 | Noticed Grinder 2373 | D:3 | Killed Grinder 2374 | D:3 | Reached skill level 6 in Spellcasting 2374 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/15 2374 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/17 2389 | D:3 | Learned a level 4 spell: Fulminant Prism 2394 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2851 | D:4 | Reached skill level 1 in Translocations 2851 | D:4 | Reached skill level 1 in Alchemy 2882 | D:4 | Found a white marble altar of Elyvilon. 3032 | D:4 | Reached skill level 1 in Fighting 3032 | D:4 | Reached XP level 7. HP: 34/38 MP: 16/18 3144 | D:4 | Found a glowing golden altar of the Shining One. 3184 | D:4 | Found a staircase to the Ecumenical Temple. 3190 | Temple | Entered the Ecumenical Temple 3247 | D:4 | Noticed Crazy Yiuf 3255 | D:4 | Killed Crazy Yiuf 3420 | D:5 | Entered Level 5 of the Dungeon 3734 | D:5 | Reached XP level 8. HP: 43/43 MP: 16/19 4486 | D:6 | Noticed Sigmund 4506 | D:6 | Killed Sigmund 4507 | D:6 | Reached skill level 5 in Translocations 4507 | D:6 | Reached skill level 5 in Alchemy 4588 | D:6 | Found a bloodstained altar of Trog. 5311 | D:7 | Found Kuil's Antique Armour Shoppe. 5317 | D:7 | Bought a glowing helmet for 225 gold pieces 5350 | D:7 | Found a blossoming altar of Fedhas. 5522 | D:7 | Reached skill level 7 in Spellcasting 5772 | D:7 | Noticed a vault sentinel 5773 | D:7 | Noticed a vault sentinel 5785 | D:7 | Killed a vault sentinel 5786 | D:7 | Reached XP level 9. HP: 47/47 MP: 14/22 5788 | D:7 | Killed a vault sentinel 5789 | D:7 | Reached skill level 8 in Spellcasting 5798 | D:7 | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 6035 | D:7 | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 6084 | D:8 | Noticed a two-headed ogre 6096 | D:8 | Killed a two-headed ogre 6097 | D:8 | Reached skill level 9 in Spellcasting 6103 | D:8 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_heavens_door, minmay_statues_item D:3: layout_basic, grunt_qazlal_clouds, lemuel_doored_altar, minivault_27, minmay_bisected, uniq_grinder D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, nicolae_tso_swordbearing_angel, minmay_temple_entry_enclosed_plants, kennysheep_big_empty_room, kennysheep_crisscross, uniq_crazy_yiuf_cottage D:5: layout_basic D:6: layout_layer_cave, trog_book, uniq_sigmund D:7: layout_rooms, fedhas_altar_2, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, serial_shops, shop, dk_noncrumbling_4, hellmonk_guarded_unrand_gong D:8: layout_cave_pods, grunt_temple_overflow_order_and_chaos_1, ashenzari_conservatory_becter, due_lair_maze_entry_diamond Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 | 8.9 Spellcasting | 6 7 9 | 9.2 Dodging | 3 4 | 4.1 Stealth | 3 4 | 4.0 Translocations | 1 4 6 | 6.3 Alchemy | 1 4 6 | 6.1 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | 4 | || 5 Cast: Magic Dart | 89 | 58 | 51 || 198 Searing Ray | 3 | 11 | 26 || 40 Fulminant Prism | | | 11 || 11 Iskenderun's Myst | | | 6 || 6 Use: Scroll | | 4 | || 4 Armour: Robe | 14 | 10 | 16 || 40 Dodge: Dodged | 15 | 9 | 7 || 31