Seeded DCSS version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 12649847379192920984 (custom seed) 26 jimo the Trooper (level 3, 0/29 HPs) Began as a Merfolk Fighter on Jan 2, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:04:55 (1219 turns). jimo the Trooper (Merfolk Fighter) Turns: 1219, Time: 00:04:55 Health: 0/29 AC: 8 Str: 18 XL: 3 Next: 8% Magic: 3/3 EV: 6 Int: 7 God: Gold: 50 SH: 5 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1), invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 trident e - a +3 whip Missiles b - 6 javelins (quivered) Armour c - a +0 buckler (worn) d - a +0 chain mail (worn) Jewellery f - a +6 ring of dexterity (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of noise {unknown} e - a scroll of silence {unknown} h - 3 scrolls of identify {unknown} Potions m - 2 potions of might i - a potion of invisibility Skills: - Level 3.3 Fighting - Level 3.0 Polearms - Level 2.2 Armour - Level 0.5 Dodging - Level 3.0 Shields + Level 2.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The adder barely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. x2 You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Unarmed Combat skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 7, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 It was a potion of invisibility. You fade into invisibility! f -> i - a potion of invisibility You die... #.......########## #.#####........... ########## #.##............## .........# #.##.####.....#.## ########.# #.##.# #......... #######.## #.##.# #.....#.## #........######.##.# #.....#.## #.#####.......†#...# ###.###.## #.# ##.######@#########.# #.#. #.# #.# #............# #.#. #.# #.# #..########### #... #.# #.# #.......# #..# #.# #.# #.#####.# #..# #.# #.# #.# #.# #..# #.# #.# #.# #.# #..# ##.# #.# #.# #.# #..# ...# #.# #.# #.###### #..# There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 endoplasms A hobgoblin (D:1) 2 ball pythons 4 bats 3 frilled lizards 3 goblins 4 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 261 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 412 | D:1 | Reached skill level 1 in Unarmed Combat 1218 | D:1 | HP: 1/24 [poisoned by an adder] 1219 | D:1 | Reached XP level 3. HP: 1/29 MP: 3/3 1219 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_pompeii, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_window_1, aquarium_view_2c, aquarium_view_2c, aquarium_balcony_1b, aquarium_pool_corner, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 2 | 2.3 Fighting | | 3.3 Polearms | | 3.0 Armour | | 2.2 Dodging | | 0.5 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 128 Melee: Unarmed || 128 Drink: Invisibility || 1 Armour: Chain mail || 123 Scale mail || 2 Dodge: Dodged || 26 Block: Buckler || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1220 | 1220 | 0 | 0 | 818 | 2 | 610.0 | Dungeon | 1220 | 1220 | 0 | 0 | 818 | 2 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+