jimo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 33, D:1) a ball python corpse (skeletalised by now) (20, -6, D:1) a jackal skeleton (20, -5, D:1) a goblin skeleton (26, 2, D:1) a bat skeleton (27, 13, D:1) a +0 dagger (36, 2, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 19, D:1) a +0 whip a jackal skeleton a jackal skeleton a rat skeleton a jackal skeleton (41, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -5, D:1) a +1 ring mail of poison resistance (54, 2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qototor's Weapon Boutique a +0 spear (33 gold) a +1 spear of distortion (159 gold) the +6 falchion of Calculation {pain, *Rage rF+++ Dex+4} (943 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+++: It renders you almost immune to fire. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 glaive (110 gold) a +0 mace (33 gold) 2 poisoned darts (13 gold) 5 darts of disjunction (49 gold) a +0 spear (33 gold) (11, -6, D:2) a hobgoblin skeleton (17, -13, D:2) a -3 sling (17, -11, D:2) a -1 spear (19, -13, D:2) a -1 dagger (24, -12, D:2) a rat corpse (skeletalised by now) (26, 9, D:2) a +0 club a stone a kobold skeleton (28, -4, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (29, -5, D:2) a -2 falchion a hobgoblin skeleton (31, -5, D:2) a +0 club a +0 chain mail a kobold corpse (skeletalised by now) (31, 19, D:2) a +0 dagger a goblin skeleton (31, 20, D:2) a +0 scale mail a +0 mace a +0 dagger a +0 flail a +0 club a +0 dagger a +0 leather armour an orc skeleton (43, 6, D:2) a +0 leather armour (44, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -6, D:2) a frilled lizard corpse (skeletalised by now) (50, 25, D:2) a +0 robe (53, 30, D:2) a ball python corpse (skeletalised by now) (57, 1, D:2) a ball python skeleton (59, 16, D:2) a hobgoblin corpse (skeletalised by now) (62, 23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 14, D:3) a +0 scale mail (13, -12, D:3) a hobgoblin corpse (skeletalised by now) (13, -10, D:3) a +0 hand axe a +0 sling (15, 14, D:3) a ball python corpse (skeletalised by now) (18, 11, D:3) a ball python corpse (skeletalised by now) (29, 3, D:3) an adder skeleton (32, -3, D:3) a +0 sling (32, 1, D:3) a +0 short sword (36, -8, D:3) a +0 club (39, -11, D:3) a bat skeleton (39, 2, D:3) a +0 club (40, -10, D:3) a bat skeleton (45, -15, D:3) a +0 club an adder skeleton a gnoll skeleton (46, -16, D:3) a +0 spear (48, 8, D:3) a +0 robe (48, 13, D:3) a +0 whip (48, 17, D:3) a +0 dagger 2 stones (49, -15, D:3) a +0 mace (49, 16, D:3) a +0 halberd (49, 17, D:3) a hobgoblin corpse (skeletalised by now) (50, -20, D:3) a +0 scale mail (52, 8, D:3) a +0 whip Level 4 of the Dungeon (3, 6, D:4) 2 large rocks (11, 20, D:4) an orc corpse (skeletalised by now) (13, 18, D:4) a +0 short sword a +0 whip a +0 dagger (21, 2, D:4) a +0 dagger (24, 2, D:4) an adder skeleton (24, 3, D:4) a jackal skeleton (24, 4, D:4) a jackal skeleton (24, 16, D:4) a +0 whip (25, 4, D:4) a jackal skeleton (25, 35, D:4) a +0 chain mail (26, 36, D:4) a ball python corpse (skeletalised by now) (32, 21, D:4) a +0 trident (33, 8, D:4) a ball python corpse (skeletalised by now) (37, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (38, 8, D:4) a +0 dagger a kobold corpse (skeletalised by now) (40, 28, D:4) a +0 ring mail (42, 22, D:4) a +0 shortbow (43, 18, D:4) 3 flux baubles (46, 34, D:4) a +0 flail (48, 31, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 5 of the Dungeon (23, -5, D:5) a +0 robe (33, 10, D:5) a +0 flail an orc skeleton (34, 10, D:5) a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (38, -19, D:5) a +0 robe (41, -14, D:5) a +0 antimagic hand axe (42, 3, D:5) a +0 giant club (45, 17, D:5) a wellspring talisman the +1 great sword "Killer Klown's Bane" {flame, rC- Will+ Int+2 Dex+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the +10 short sword of the Sun {freeze, rElec rPois rC- rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (3, 0, D:6) a scorpion corpse (3, 18, D:6) a +0 scythe a +2 robe (5, -6, D:6) a +0 dagger (12, 5, D:6) a +0 ring mail (13, 4, D:6) a +0 dagger a +0 leather armour (14, 4, D:6) an iguana corpse (22, -2, D:6) an adder corpse (22, 9, D:6) a water moccasin skeleton (22, 10, D:6) a +0 shortbow (23, 18, D:6) an adder skeleton (23, 19, D:6) a +0 halberd a gnoll skeleton (24, 22, D:6) a +2 rapier of holy wrath a +0 leather armour the human skeleton of Eustachio (25, 24, D:6) a +4 trident of draining a +2 robe of willpower an orb of mesmerism the barachi skeleton of Jeremiah (25, 26, D:6) a +0 trident (26, 23, D:6) a +0 halberd a gnoll skeleton (26, 25, D:6) a +0 halberd a hound skeleton a gnoll skeleton (27, 7, D:6) a +0 trident an orc skeleton (28, 15, D:6) an adder skeleton (29, 14, D:6) a +0 club a +0 ring mail an orc skeleton (35, 30, D:6) a +0 war axe the Ecumenical Temple