Seeded DCSS version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 11755755508846661527 (custom seed) 256 jimo the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Jan 25, 2026. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 5 of the Dungeon. The game lasted 00:10:32 (2075 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 2075, Time: 00:10:32 Health: 0/29 AC: 7 Str: 6 XL: 5 Next: 92% Magic: 9/14 EV: 11 Int: 23 God: Gold: 75 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +3 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling Armour c - a +0 helmet (worn) e - a +3 leather armour (worn) Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} k - a scroll of fog {unknown} l - a scroll of poison {unknown} m - a scroll of fear {unknown} Potions g - 2 potions of magic f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} n - 2 potions of cancellation {unknown} o - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 3.7 Dodging - Level 3.1 Stealth * Level 5.3 Spellcasting * Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 14% 1 Fulminant Prism Conj/Alch 9% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 38% 4 Ozocubu's Armour Ice 6% N/A 41% 3 Leda's Liquefaction Alch/Erth 3% N/A 82% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! You finish channelling your searing ray. Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (81% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead, 81% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter an orc priest. It is wielding a +0 dagger of holy wrath. Things that are here: a +0 flail; a +0 leather armour The orc priest shouts! You hear a shout! x2 You encounter an orc wizard. It is wielding a +0 dagger. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Found a stone staircase leading up. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... # #.###...# #. #..##...# .###..##...# ...........# ###..#.#....# #....).#.##.# #.##.#).###.##.# #......o.......# #...........##@# #.##.##..#####........ # #. #>.# .......## #...... .#.####<# ####........# .. #.#### ### ..# You could see an orc priest. Vanquished Creatures 2 ogres Natasha (D:4) 3 adders A dart slug (D:3) 2 ribbon worms An orc (D:5) 4 endoplasms 3 hobgoblins 3 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 454 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 461 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:2 | Found Koteli's Antique Armour Emporium. 1169 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1528 | D:3 | Reached skill level 5 in Conjurations 1972 | D:4 | Encountered Natasha 1979 | D:4 | Killed Natasha 1980 | D:4 | Reached XP level 4. HP: 20/24 MP: 2/12 2031 | D:4 | Encountered an ogre 2038 | D:4 | Killed an ogre 2039 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 2050 | D:4 | You fall into a shaft and drop 1 floor! 2050 | D:5 | Entered Level 5 of the Dungeon 2053 | D:5 | Encountered an ogre 2064 | D:5 | Killed an ogre 2065 | D:5 | Reached skill level 1 in Fighting 2065 | D:5 | Reached skill level 5 in Spellcasting 2075 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, dreamdust_wishing_well D:3: layout_basic, grunt_decor_arrowhead D:4: layout_basic, jmf_multi_god_temple2, minitemple, minmay_strange_pillars, kennysheep_diamond, sigmund_army, uniq_duvessa, uniq_natasha, uniq_pikel, uniq_crazy_yiuf_cottage D:5: layout_loops_cross, general_overflow_altar, grunt_ministairs_9, nicolae_shop_self_help, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.8 Dodging | 3 | 3.7 Spellcasting | 4 5 | 5.3 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Short sword | 12 | || 12 Cast: Magic Dart | 62 | || 62 Searing Ray | 8 | 6 || 14 Armour: Robe | 3 | || 3 Leather armour | 10 | 2 || 12 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2080 | 2080 | 0 | 0 | 1481 | 5 | 416.0 | Dungeon | 2080 | 2080 | 0 | 0 | 1481 | 5 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 644 daAuts D:3: 545 daAuts D:4: 84 daAuts D:5: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+