Seeded DCSS version 0.34.0 (webtiles) character file. Game seed: 15557532702824837299 (custom seed) 315 jimo the Conjurer (level 6, 0/34 HPs) Began as a Deep Elf Conjurer on Feb 8, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:10:23 (2587 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 2587, Time: 00:10:23 Health: 0/34 AC: 2 Str: 4 XL: 6 Next: 20% Magic: 10/16 EV: 11 Int: 23 God: Gold: 168 SH: 0 Dex: 13 Spells: 13/16 levels left rFire + . . (50%) c - staff of conjuration rCold + + + (20%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++++ f - ring of the Burgomaster {rElec rC+++ Str-2 Stlth+} HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -6), resistant, on berserk cooldown, enlightened, flying, slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +0 short sword Missiles e - a throwing net h - 4 poisoned darts Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery b - an amulet of wildshape f - the ring of the Burgomaster (worn) {rElec rC+++ Str-2 Stlth+} (You acquired it on level 2 of the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. g - a +6 ring of strength Scrolls c - a scroll of silence {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of immolation {unknown} h - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of summoning {unknown} m - a scroll of revelation {unknown} q - a scroll of enchant armour {unknown} Potions g - 2 potions of magic f - a potion of cancellation {unknown} Skills: * Level 1.4 Fighting + Level 2.7 Dodging + Level 4.8 Stealth * Level 5.6 Spellcasting + Level 5.6 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 22% N/A 12% 3 Blink Tloc 12% N/A 14% 2 Frozen Ramparts Ice 12% 1d2 26% 3 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 28% 4 Passage of Golubria Tloc 6% N/A 65% 4 Vhi's Electric Charge Tloc/Air 12% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Wu Jian Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 70% to hit) You feel a surge of power! The searing ray hits the water moccasin. You kill the water moccasin! (Press . to maintain the ray.) You feel very sick. Your Fighting skill increases to level 1! You have reached level 6! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You are too berserk! Found an escape hatch in the ceiling. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. There is an open door here. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ##. ##+ <.. #⌠ ..#....# # +###+.#....# ###...###....# .⌠#._.#⌠.....# # #...###....# #.+###†.#....# #..#⌠#..#....# +###.###@# #.....# ############# ###..## #............ ##.# #............ #.# #............ #.# #............ ##########.# #............ #..........#####............ #.#......................... There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A bombardier beetle (D:4) A hound (D:4) Terence (D:2) A clockroach (D:3) An orc wizard (D:3) 2 adders (D:3) 2 dart slugs 4 hobgoblins 6 orcs A quokka (D:2) 6 ball pythons 10 bats 6 endoplasms 7 goblins 6 kobolds 10 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 572 | D:1 | Learned a level 2 spell: Searing Ray 861 | D:2 | Encountered Terence 946 | D:2 | Identified a scroll of acquirement 946 | D:2 | Acquired the ring of the Burgomaster {rElec rC+++ Str-2 | Stlth+} 975 | D:2 | Killed Terence 976 | D:2 | Reached skill level 5 in Conjurations 976 | D:2 | Reached XP level 3. HP: 8/19 MP: 0/10 1444 | D:3 | Found an ornate altar of the Wu Jian Council. 1523 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1586 | D:3 | Found a burning altar of Makhleb. 1868 | D:3 | Reached XP level 5. HP: 15/28 MP: 6/13 2304 | D:4 | Reached skill level 5 in Spellcasting 2575 | D:4 | Found a glowing silver altar of Zin. 2575 | D:4 | Encountered a water moccasin 2580 | D:4 | Killed a water moccasin 2581 | D:4 | Reached skill level 1 in Fighting 2581 | D:4 | Reached XP level 6. HP: 11/34 MP: 8/16 2587 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, nicolae_twisty_statue_hallways, kennysheep_decorative_pillar, grunt_decor_arrowhead D:2: layout_rooms, uniq_terence D:3: layout_basic, minitemple, minmay_fountain_box D:4: layout_basic, nicolae_overflow_four_foyers_diagonal, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Conjurations | 5 | 5.6 Spellcasting | 4 5 | 5.6 Fighting | 1 | 1.4 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Staff | 2 | || 2 Cast: Magic Dart | 64 | 36 || 100 Searing Ray | 3 | 9 || 12 Drink: Enlightenment | | 1 || 1 Berserk rage | | 1 || 1 Resistance | | 1 || 1 Read: Acquirement | 1 | || 1 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 6 | 7 || 13