Seeded DCSS version 0.34.0 (webtiles) character file. Game seed: 14294297360792221490 (custom seed) 403 jimo the Conjurer (level 6, -2/34 HPs) Began as a Deep Elf Conjurer on Feb 9, 2026. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the orcula ... on level 5 of the Dungeon. The game lasted 00:20:41 (3778 turns). jimo the Conjurer (Deep Elf Conjurer) Turns: 3778, Time: 00:20:41 Health: -2/34 AC: 7 Str: 10 XL: 6 Next: 55% Magic: 6/14 EV: 9 Int: 23 God: Gold: 187 SH: 0 Dex: 15 Spells: 2/13 levels left rFire . . . (100%) a - +11 dagger "Tipenkam" {speed, Str+6} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +1 ring mail {rPois} rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 215 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - the +11 dagger "Tipenkam" (weapon) {speed, Str+6} (You found it on level 4 of the Dungeon) Str+6: It affects your strength (+6). It cannot be enchanted further. b - a +1 dagger of draining i - the +7 Throatcutter {drain, coup de grace} (You found it on level 3 of the Dungeon) It cannot be enchanted further. Missiles d - 4 javelins f - 11 poisoned darts Armour c - a +0 helmet (worn) g - a +1 ring mail of poison resistance (worn) Jewellery e - a ring of see invisible (worn) Talismans h - a quill talisman Scrolls c - 2 scrolls of fear {unknown} e - a scroll of poison {unknown} i - a scroll of identify k - a scroll of fog {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of invisibility {unknown} b - 2 potions of brilliance j - a potion of haste {unknown} l - a potion of attraction {unknown} n - 2 potions of lignification {unknown} o - 2 potions of curing {unknown} Skills: - Level 1.4 Fighting + Level 4.7 Short Blades - Level 2.4 Dodging - Level 4.1 Stealth - Level 4.4 Spellcasting - Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 54% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 67% 4 d - Fulminant Prism Conj/Alch 8% 3d7 67% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 26% 1 Freeze Ice 20% 1d4 26% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 36% 2 Inner Flame Hex/Fire 5% N/A 61% 3 Passwall Erth 5% N/A 61% 3 Swiftness Air 5% N/A 61% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 61% 3 Iskenderun's Battlesphe Conj/Frge 16% 2d8 67% 4 Cause Fear Hex 2% N/A 95% 4 Sticky Flame Fire/Alch 5% 2d4 95% 4 Summon Forest Summ/Tloc 2% N/A 100% 5 Summon Mana Viper Hex/Summ 5% N/A 100% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (unrewarding, 69% to hit) The searing ray hits the vampire bat! The vampire bat is severely damaged. The searing ray hits the vampire bat! The vampire bat is almost destroyed. (Press . to maintain the ray.) You feel sick. The vampire bat barely misses you. x2 The vampire bat misses you. The searing ray misses the vampire bat. You feel sick. The vampire bat bites you but does no damage. The vampire bat misses you. The vampire bat bites you but does no damage. x2 You puncture the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. You stop channelling your searing ray. You feel sick. You hit the vampire bat. The vampire bat is severely damaged. The vampire bat bites you but does no damage. You closely miss the vampire bat. The vampire bat is severely damaged. The vampire bat bites you but does no damage. x2 You miss the vampire bat. The vampire bat is severely damaged. You feel sick. You are no longer poisoned. The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat barely misses you. You miss the vampire bat. The vampire bat is almost destroyed. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! You puncture the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat bites you. You die... . .. ...... #.#. ...... . .#.##.... ..# ...#...# ....#..#...###. ............. #.#..#...# #$.......# #.#....@b# #.#.#.###..# #......<...# #.##..#....# ##......# #+##...# ...... .###.... . ..... You could see a vampire bat. Vanquished Creatures A black bear (D:4) 4 vampire bats (D:5) A hound (D:4) A jelly (D:3) 2 iguanas (D:4) An orc wizard (D:3) 9 adders 5 ribbon worms 4 dart slugs 8 orcs 3 endoplasms 7 hobgoblins 8 jackals 4 quokkas 7 ball pythons 9 bats A frilled lizard (D:2) 6 goblins 14 kobolds 3 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 706 | D:2 | Learned a level 2 spell: Searing Ray 850 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1216 | D:2 | Reached skill level 1 in Short Blades 1343 | D:2 | Reached XP level 4. HP: 14/24 MP: 7/11 1810 | D:3 | Reached skill level 1 in Fighting 1839 | D:3 | Reached XP level 5. HP: 29/29 MP: 4/13 1840 | D:3 | Found the +7 Throatcutter {drain, coup de grace} 1849 | D:3 | Got the +7 Throatcutter {drain, coup de grace} 2743 | D:4 | Identified the +11 dagger "Tipenkam" {speed, Str+6} 2905 | D:4 | Found Miff's Magic Scroll Shoppe. 2927 | D:4 | Bought a scroll of identify for 28 gold pieces 2933 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3113 | D:4 | Reached XP level 6. HP: 34/34 MP: 14/14 3752 | D:4 | Learned a level 4 spell: Fulminant Prism 3753 | D:5 | Entered Level 5 of the Dungeon 3757 | D:5 | Encountered Blorkula the orcula 3777 | D:5 | HP: 1/34 [vampire bat[manifested out of Blorkula the | orcula] (1)] 3778 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, kennysheep_flooded_box D:2: minmay_angry_zag, layout_loops_ring D:3: layout_loops_ring, chequers_avenue, dilly_guarded_unrand_throatcut D:4: layout_basic, serial_shops, shop D:5: layout_basic, nicolae_cheibriados_time_spiral, serial_shops, nicolae_shop_trees, uniq_ijyb, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.1 Short Blades | 1 3 4 | 4.7 Fighting | 1 | 1.4 Spellcasting | 4 | 4.4 Dodging | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 49 || 74 Melee: Dagger | 25 | 49 || 74 Cast: Magic Dart | 45 | 20 || 65 Searing Ray | 9 | 20 || 29 Read: Identify | | 1 || 1 Stab: Sleeping | 6 | 18 || 24 Armour: Robe | 13 | 9 || 22 Ring mail | | 33 || 33 Dodge: Dodged | 18 | 43 || 61