jimo Level 1 of the Dungeon [Shop] Lairhun's Magic Scroll Emporium a scroll of brand weapon (unknown) (95 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) a scroll of poison (unknown) (40 gold) a scroll of fog (unknown) (40 gold) a parchment of Fireball (184 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) [Shop] Zump's Book Boutique a manual of Throwing (960 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Call Imp (69 gold) a parchment of Hoarfrost Cannonade (220 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) (20, -6, D:1) a +0 short sword a kobold skeleton (24, -13, D:1) a +0 club 5 stones a +0 club (25, -21, D:1) an inkwell talisman (27, -25, D:1) a +0 dagger a parchment of Dimensional Bullseye a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, -25, D:1) a ball python corpse (skeletalised by now) (29, -12, D:1) a +0 whip (30, -12, D:1) a parchment of Plasma Beam (35, -23, D:1) a frilled lizard corpse (skeletalised by now) (36, -23, D:1) a ball python corpse (skeletalised by now) (36, -22, D:1) a +0 club a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, -6, D:1) a rat skeleton (37, -23, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (40, -3, D:1) a hobgoblin corpse (skeletalised by now) (45, -18, D:1) a bat corpse (skeletalised by now) (47, -29, D:1) a parchment of Freeze (49, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 20, D:2) a +0 leather armour the human skeleton of Terence (6, 33, D:2) a +0 animal skin (8, -10, D:2) a parchment of Sigil of Binding (8, -7, D:2) a +0 dagger (20, 38, D:2) a +0 club (22, -5, D:2) a +0 club a +0 robe (23, 20, D:2) a +0 dagger (24, 6, D:2) a +4 short sword a stone a kobold skeleton (33, 7, D:2) a book of Misfortune (41, 20, D:2) a +0 robe (45, 25, D:2) a +0 club (53, 18, D:2) a parchment of Construct Spike Launcher (60, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 whip a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -7, D:3) a rat corpse (skeletalised by now) (7, 6, D:3) a ball python corpse (skeletalised by now) (17, -12, D:3) a +0 club (19, 7, D:3) a +0 mace (20, -29, D:3) a parchment of Curse of Agony (26, -42, D:3) a +0 ring mail (35, -27, D:3) a +0 long sword (38, 2, D:3) a scroll of teleportation (39, -2, D:3) a +0 club (39, 4, D:3) a potion of lignification (40, -2, D:3) a +0 halberd a gnoll corpse (40, -1, D:3) a +0 club a +0 club an orc corpse (40, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (41, 4, D:3) a scroll of vulnerability (42, 2, D:3) a potion of attraction (63, -37, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (16, 2, D:4) an orb of stardust (24, -5, D:4) a +0 leather armour a +0 dagger a rat skeleton (24, 14, D:4) a parchment of Foxfire (25, -10, D:4) a +0 hand axe (25, -6, D:4) a frilled lizard skeleton (28, 0, D:4) a +0 whip an adder skeleton (28, 23, D:4) a +0 flail (42, 15, D:4) a +0 club (46, 16, D:4) a hobgoblin skeleton (48, 10, D:4) a +0 dagger