jimo Level 1 of the Dungeon [Shop] Lairhun's Magic Scroll Emporium a scroll of brand weapon (unknown) (95 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fear (unknown) (40 gold) a scroll of poison (unknown) (40 gold) a scroll of fog (unknown) (40 gold) a parchment of Fireball (184 gold) a scroll of fear (unknown) (40 gold) a scroll of identify (20 gold) [Shop] Zump's Book Boutique a manual of Throwing (960 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Call Imp (69 gold) a parchment of Hoarfrost Cannonade (220 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) (17, -41, D:1) a bat corpse (skeletalised by now) (24, -14, D:1) a +0 club a ball python skeleton (24, -11, D:1) a +0 club 5 stones a kobold skeleton (25, -21, D:1) an inkwell talisman (26, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -12, D:1) a +0 club (28, -12, D:1) a ball python skeleton (28, -11, D:1) a rat skeleton (29, -25, D:1) a ball python corpse (skeletalised by now) (29, -12, D:1) a +0 whip (35, -15, D:1) a hobgoblin skeleton (36, -12, D:1) a ball python skeleton (37, -12, D:1) a +0 club (44, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -16, D:1) a bat corpse (skeletalised by now) (51, -4, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, -24, D:1) a bat corpse (skeletalised by now) (55, -10, D:1) a +0 club Level 2 of the Dungeon (4, -17, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (6, 3, D:2) a +0 robe (12, -43, D:2) a +0 dagger (16, -3, D:2) a rat skeleton (18, -22, D:2) a +4 short sword a stone a kobold skeleton (20, 8, D:2) a +0 club (23, -10, D:2) a +0 dagger (26, -38, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (26, -37, D:2) a rat corpse (skeletalised by now) (33, -14, D:2) a +0 short sword (38, -24, D:2) a hobgoblin skeleton (41, -10, D:2) a +0 robe (44, -8, D:2) a +0 club (58, -46, D:2) a hobgoblin corpse (skeletalised by now) (60, -46, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 0, D:3) a +0 club a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, -9, D:3) a +0 club (14, 7, D:3) a +0 mace (19, -29, D:3) a ball python corpse (skeletalised by now) (21, -42, D:3) a +0 scale mail (30, -27, D:3) a +0 long sword (33, 2, D:3) a scroll of teleportation (34, 4, D:3) a potion of lignification (35, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (36, 4, D:3) a scroll of vulnerability (37, 2, D:3) a potion of attraction (56, -38, D:3) a +0 dagger Level 4 of the Dungeon (2, -12, D:4) a potion of enlightenment (4, -12, D:4) a parchment of Foxfire (6, -10, D:4) a +0 dagger a +0 leather armour an orc corpse (7, -10, D:4) an adder corpse (8, -3, D:4) a +0 flail an ossuary (7, -1, Ossuary) a +4 trident (still there?) a +0 robe (still there?) (9, 4, Ossuary) a medusa talisman