jimo Level 1 of the Dungeon [Shop] Lairhun's Magic Scroll Emporium a scroll of brand weapon (unknown) (95 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fear (unknown) (40 gold) a scroll of poison (unknown) (40 gold) a scroll of fog (unknown) (40 gold) a parchment of Fireball (184 gold) a scroll of fear (unknown) (40 gold) a scroll of identify (20 gold) [Shop] Zump's Book Boutique a manual of Throwing (960 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Call Imp (69 gold) a parchment of Hoarfrost Cannonade (220 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) (18, -6, D:1) a +0 short sword (22, -37, D:1) a bat corpse (skeletalised by now) (22, -11, D:1) a +0 club 5 stones a kobold skeleton (23, -36, D:1) a bat corpse (skeletalised by now) (25, -21, D:1) an inkwell talisman (29, -12, D:1) a +0 whip (32, -32, D:1) a +0 dagger (37, -13, D:1) a +0 club (37, -12, D:1) a +0 club a goblin skeleton (38, -3, D:1) a rat corpse (skeletalised by now) (39, -12, D:1) a +0 dagger a goblin skeleton (43, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -19, D:1) a ball python corpse (skeletalised by now) (50, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (5, 17, D:2) a +0 flail a +0 ring mail (9, 38, D:2) a +0 leather armour (16, 30, D:2) a rat skeleton (17, -3, D:2) a +0 dagger a goblin skeleton (23, 27, D:2) a +0 dagger a goblin skeleton (23, 43, D:2) a +0 club (25, -4, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (25, 13, D:2) a +4 short sword a stone (29, 1, D:2) a +0 buckler (44, 25, D:2) a +0 robe (49, 30, D:2) a +0 club a kobold skeleton (63, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 whip a +0 club a +0 spear a gnoll corpse (skeletalised by now) (1, 4, D:3) a ball python corpse (skeletalised by now) (7, -7, D:3) a rat corpse (skeletalised by now) (18, -12, D:3) a +0 club a goblin skeleton (19, 7, D:3) a +0 mace (23, -30, D:3) a ball python corpse (skeletalised by now) (26, -42, D:3) a +0 scale mail (35, -27, D:3) a +0 long sword (38, 2, D:3) a scroll of teleportation (39, 4, D:3) a potion of lignification (40, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (41, 4, D:3) a scroll of vulnerability (42, 2, D:3) a potion of attraction (63, -37, D:3) a +0 dagger Level 4 of the Dungeon (2, -12, D:4) a potion of enlightenment (4, -12, D:4) a parchment of Foxfire (6, -9, D:4) a +0 dagger a +0 leather armour (8, -3, D:4) a +0 flail an ossuary (0, 0, Ossuary) a potion of mutation (2, -2, Ossuary) a +4 trident (still there?) a +0 robe (still there?)