jimo Level 1 of the Dungeon [Shop] Iblin's Antique Weapon Boutique a +2 sling of draining (352 gold) a +0 hand axe (72 gold) a +0 scimitar (144 gold) a +0 mace (72 gold) a +0 spear (72 gold) a +0 hand axe (72 gold) a +1 heavy mace (297 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) (4, -12, D:1) a +0 ring mail (6, -19, D:1) an orb of mayhem (8, 4, D:1) a +0 dagger (8, 5, D:1) a +0 dagger (15, -7, D:1) a dwarf skeleton (15, -5, D:1) a dwarf skeleton (20, -4, D:1) a dwarf skeleton (22, 3, D:1) a dwarf skeleton (34, -22, D:1) a +0 club a +0 dagger (34, 17, D:1) 3 flux baubles (40, -8, D:1) a hobgoblin skeleton (46, -9, D:1) a +0 sling (54, -12, D:1) a +0 ring mail (62, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (63, -16, D:1) a +0 club Level 2 of the Dungeon (14, 30, D:2) a +0 robe (15, 10, D:2) a +0 club (20, 37, D:2) a ball python corpse (skeletalised by now) (21, 37, D:2) an adder corpse (skeletalised by now) (22, 24, D:2) a +0 dagger a goblin skeleton (23, 9, D:2) a bat corpse (skeletalised by now) (23, 24, D:2) a +0 dagger (23, 39, D:2) a +0 dagger (27, 8, D:2) a +0 scale mail (38, 16, D:2) a rat corpse (skeletalised by now) (44, 14, D:2) a +0 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the riddle talisman of Contentment {rCorr Dex+3} (10770 gold) [riddle talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +4 robe of Death Resistance {rN+ Int+3} (3840 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Poske {Fly rPois rCorr Int-4 Stlth+} (2870 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the cold staff "Ythraosia" {rF- rC+ Str-3 SInv Ice Earth} (2850 gold) [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +4 ring mail of a bailey {rElec rF+} (4500 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It can be maximally enchanted to +5. the +9 dagger of Evil {vamp, Will+ Str+3 Int+5} (8040 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 leather armour of Gestures {Str+2} (1820 gold) Str+2: It affects your strength (+2). It can be maximally enchanted to +3. the dragon-coil talisman "Sicerypnu" {Rampage rC++ MP+5 Dex-4} (12860 gold) [dragon-coil talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. MP+5: It affects your magic capacity (+5). Dex-4: It affects your dexterity (-4). the hive talisman of the Desert {Int+6 Dex+8} (15160 gold) [hive talisman] Int+6: It affects your intelligence (+6). Dex+8: It affects your dexterity (+8). the ring of Jinotoff {Fly rF- Str+6 SInv} (4230 gold) [ring of strength] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). SInv: It lets you see invisible. the +0 ring mail of Feumeroi {Fly Will+ Int-3 Stlth+} (1520 gold) Fly: It grants you flight. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +5. the ring of Jeit {rC++ Will- rCorr Slay+4 Stlth+} (6470 gold) [ring of slaying] rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +0 robe of the Elven Halls {Harm +Blink} (1490 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. It can be maximally enchanted to +2. the +1 mace of Bodily Harmony {flame, rN+ Str+2} (2580 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. the sanguine talisman of Past Mistakes {+Inv} (9000 gold) [sanguine talisman] +Inv: It lets you turn invisible. the +2 robe of Addibb {rPois Str+5} (3260 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the orb of Autumn {Energy, Str+3 Hexes} (2790 gold) Str+3: It affects your strength (+3). Hexes: It increases the power of your Hexes spells. the ring "Qoomiso" {rC- rN++ Slay+4 Stlth+} (4930 gold) [ring of slaying] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +0 pair of boots "Bucas" {rElec rCorr Str+4 Int-3} (2620 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It can be maximally enchanted to +2. the +2 leather armour of Foolhardiness {rCorr} (2460 gold) rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +3. (0, 0, D:3) a +0 short sword a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (2, -2, D:3) a hobgoblin corpse (skeletalised by now) (6, -26, D:3) a rat corpse (skeletalised by now) (9, -18, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, -18, D:3) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (13, -15, D:3) a scroll of identify (32, 0, D:3) a rat skeleton (40, -18, D:3) a hobgoblin corpse (skeletalised by now) (43, 15, D:3) a scroll of fear (49, -6, D:3) a +0 mace (51, -13, D:3) a +0 club 5 stones (52, 3, D:3) a quokka corpse (skeletalised by now) (53, -9, D:3) a hobgoblin corpse (skeletalised by now) (54, -9, D:3) an adder corpse (skeletalised by now) (55, -15, D:3) a +0 scale mail (55, -8, D:3) a hobgoblin corpse (skeletalised by now) (56, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (7, -8, Sewer) a potion of heal wounds (7, -7, Sewer) a potion of haste (9, -8, Sewer) 2 scrolls of blinking (9, -7, Sewer) a scroll of acquirement