jirow Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 5, D:1) a +0 club (5, 17, D:1) a rat corpse (skeletalised by now) (6, -3, D:1) 6 stones (6, 2, D:1) a bat corpse (skeletalised by now) (25, 8, D:1) a rat corpse (skeletalised by now) (29, -21, D:1) a quokka skeleton (30, 22, D:1) a bat corpse (skeletalised by now) (35, -11, D:1) a ball python corpse (skeletalised by now) (37, -22, D:1) a bat corpse (skeletalised by now) (42, -19, D:1) 3 stones (43, -6, D:1) a +0 robe (46, 28, D:1) a ball python corpse (skeletalised by now) (50, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 0, D:1) a hobgoblin corpse (skeletalised by now) (57, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 8, D:1) a +0 club (59, 8, D:1) a frilled lizard corpse (skeletalised by now) (59, 9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (12, 9, D:2) a +0 short sword (16, -2, D:2) a jackal corpse (skeletalised by now) (20, 33, D:2) a +0 club (28, -20, D:2) a +0 dagger (31, 16, D:2) a +0 ring mail (35, 2, D:2) a +0 mace (39, -9, D:2) a +0 robe (42, 11, D:2) a hobgoblin corpse