jirow Level 1 of the Dungeon (14, 15, D:1) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 11, D:1) a +0 dagger (16, 15, D:1) a +0 dagger a +0 dagger (17, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -15, D:1) a +0 short sword (19, 9, D:1) 2 stones a kobold skeleton (20, 8, D:1) a hobgoblin skeleton (36, -19, D:1) a frilled lizard corpse (skeletalised by now) (40, -14, D:1) a +0 dagger (46, -9, D:1) 4 stones Level 2 of the Dungeon (5, 17, D:2) a +0 sling (23, 3, D:2) a +0 tower shield (32, 28, D:2) a +0 spear (33, 27, D:2) a +0 hand axe a +2 animal skin a +0 helmet (34, 7, D:2) a +0 ring mail (35, 28, D:2) a +0 dagger a goblin skeleton (37, -2, D:2) a hobgoblin corpse (skeletalised by now) (37, 29, D:2) the felid skeleton of Natasha (38, 30, D:2) a +0 club 3 stones (41, 1, D:2) a +0 dagger Level 3 of the Dungeon (14, -10, D:3) a +0 club a +0 leather armour (16, 17, D:3) a hobgoblin corpse (skeletalised by now) (21, -9, D:3) a +0 dagger (21, -7, D:3) a +0 robe a +0 scythe (22, -7, D:3) a quokka skeleton (24, 21, D:3) a +0 pair of gloves (30, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, -14, D:3) a hobgoblin corpse (skeletalised by now) (37, 12, D:3) a +0 club (38, 8, D:3) a +0 club (42, -7, D:3) a rimehorn talisman (48, 13, D:3) a +0 whip (55, 3, D:3) a +0 mace (64, -16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, -26, D:4) a +0 dagger a kobold corpse (skeletalised by now) (11, -26, D:4) 6 stones (24, -16, D:4) a +0 mace an orc corpse (skeletalised by now) (26, -16, D:4) a +0 whip an orc corpse (skeletalised by now) (27, -25, D:4) a +0 dagger a goblin skeleton (27, -18, D:4) a +0 flail an orc corpse (skeletalised by now) (27, -16, D:4) a +0 club (32, -29, D:4) a +0 spear (36, -25, D:4) a +0 pair of boots (46, -21, D:4) the +0 leather armour "Vantif" {Int+2 SInv Stlth+} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 club a gnoll skeleton (46, -10, D:4) a +0 giant club an ogre skeleton (46, -7, D:4) a +0 club a goblin skeleton (50, -11, D:4) a +0 giant club (55, -3, D:4) 6 stones Level 5 of the Dungeon (12, -4, D:5) 6 stones (13, -7, D:5) a +0 rapier (14, -8, D:5) a +0 ring mail (16, 0, D:5) a serpent talisman (16, 8, D:5) 11 gold pieces (20, 1, D:5) 11 gold pieces (21, -1, D:5) 14 gold pieces (24, -1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (1, 11, D:6) 5 gold pieces (3, 4, D:6) 5 gold pieces (5, 4, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -2, D:6) 6 stones (7, 11, D:6) 5 javelins (8, 3, D:6) a +0 dagger a +0 robe (8, 4, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (11, -1, D:6) a +0 war axe (13, 2, D:6) a +0 giant spiked club (18, 18, D:6) an inkwell talisman (24, 26, D:6) a +0 quarterstaff (26, 0, D:6) 2 potions of attraction (27, 0, D:6) a scroll of brand weapon the Necropolis (0, 0, Necropolis) a scroll of immolation (0, 1, Necropolis) a potion of heal wounds (1, 0, Necropolis) 16 gold pieces (1, 1, Necropolis) a potion of mutation (1, 6, Necropolis) 15 gold pieces (4, 32, Necropolis) a dragon-coil talisman (4, 33, Necropolis) a potion of haste (5, 30, Necropolis) 11 gold pieces (5, 31, Necropolis) 16 gold pieces (5, 32, Necropolis) 12 gold pieces (5, 33, Necropolis) 12 gold pieces (5, 34, Necropolis) 15 gold pieces (5, 35, Necropolis) 10 gold pieces (6, 1, Necropolis) 14 gold pieces (6, 30, Necropolis) 6 gold pieces (6, 35, Necropolis) 10 gold pieces (7, 12, Necropolis) 4 gold pieces (7, 30, Necropolis) 15 gold pieces (7, 32, Necropolis) 15 gold pieces (7, 34, Necropolis) 22 gold pieces (7, 35, Necropolis) 11 gold pieces (8, 30, Necropolis) 21 gold pieces (8, 31, Necropolis) 15 gold pieces (8, 33, Necropolis) 12 gold pieces (8, 34, Necropolis) a hound corpse (8, 35, Necropolis) 20 gold pieces (12, 7, Necropolis) 19 gold pieces (12, 12, Necropolis) the +1 whip "Sieg" {chaos, rElec Int+3 Dex-2} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (unseen) (12, 13, Necropolis) 16 gold pieces (13, 12, Necropolis) an inkwell talisman (13, 13, Necropolis) the +4 dagger "Vuzaof" {chaos, ^Contam Fly rPois Dex+8} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). (unseen) (40, 26, Necropolis) a +0 leather armour (41, 26, Necropolis) the scarab talisman of Qyuqener {Rampage rElec Dex-5} [scarab talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). (44, 18, Necropolis) 15 gold pieces (44, 19, Necropolis) 17 gold pieces (45, 17, Necropolis) 17 gold pieces (45, 18, Necropolis) 11 gold pieces (45, 19, Necropolis) 20 gold pieces (46, 17, Necropolis) a +1 spectral quarterstaff (unseen) (46, 18, Necropolis) 16 gold pieces (46, 19, Necropolis) 15 gold pieces (47, 18, Necropolis) 15 gold pieces (47, 19, Necropolis) 16 gold pieces