jiveturtle Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 9, D:1) a maw talisman (2, 15, D:1) 2 stones (8, 7, D:1) a quokka skeleton (8, 21, D:1) a +0 war axe (9, 4, D:1) 3 stones (20, 27, D:1) 3 stones (26, -9, D:1) a +0 robe (28, 19, D:1) a hobgoblin corpse (skeletalised by now) (43, 21, D:1) a hobgoblin skeleton (43, 23, D:1) a bat corpse (skeletalised by now) (46, -9, D:1) a +0 short sword a kobold skeleton (57, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 6, D:2) a rat corpse (skeletalised by now) (12, -13, D:2) a quill talisman (14, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 3, D:2) 7 stones (22, 41, D:2) a +0 short sword (33, 33, D:2) a +0 sling (34, -14, D:2) 5 stones (35, -2, D:2) a +0 animal skin a +0 mace (38, -2, D:2) a +0 sling (41, 27, D:2) a +0 robe (42, -12, D:2) a +0 whip 3 stones (53, 18, D:2) a +0 leather armour (54, 7, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a book of Movement (4, -11, D:3) a +0 hand axe (10, -27, D:3) a +0 hand axe (11, -27, D:3) a +0 spear (12, -27, D:3) a +0 dagger (13, -27, D:3) a +0 hand axe (14, -27, D:3) a +0 quarterstaff (15, 23, D:3) an adder corpse (skeletalised by now) (23, -11, D:3) a book of Spatial Translocations (26, -21, D:3) a +0 club a goblin skeleton (29, 13, D:3) an orc skeleton (30, -2, D:3) an adder skeleton (33, 6, D:3) a +0 dagger (35, -9, D:3) a rat skeleton (36, -9, D:3) a +0 dagger a +0 dagger a goblin skeleton (37, -9, D:3) a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 flail an orc skeleton an orc skeleton (38, -10, D:3) a +0 club a +0 leather armour a boomerang a +0 short sword a +0 robe a +1 dagger of venom an orc corpse (skeletalised by now) (38, -9, D:3) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (38, -8, D:3) a +0 leather armour a +0 hand axe 2 stones a +0 short sword an orc corpse (skeletalised by now) a kobold skeleton (39, -10, D:3) a +0 robe a +0 dagger an orc skeleton (39, -9, D:3) a +2 dagger of electrocution a +0 robe (42, -19, D:3) a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, -18, D:3) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, -2, D:3) a book of Cantrips (45, -4, D:3) a +0 long sword (46, -6, D:3) a +0 ring mail (48, -6, D:3) a +0 falchion (59, 8, D:3) the +6 dagger of Byleg {freeze, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 dagger an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 short sword (1, 7, D:4) an adder corpse (skeletalised by now) (10, 7, D:4) an adder corpse (skeletalised by now) (10, 11, D:4) a +0 short sword (21, -1, D:4) an adder skeleton (22, 26, D:4) a +0 scale mail (26, 34, D:4) a +3 rapier of holy wrath a +0 leather armour (34, 4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (35, 3, D:4) a +0 hand axe an orc skeleton (38, 9, D:4) a +0 ring mail a +3 hand axe an orc skeleton (38, 10, D:4) a +0 leather armour a +0 whip a +0 dagger (39, 9, D:4) a +0 leather armour a +2 mace of draining an orc skeleton (40, 11, D:4) a +0 mace an orc skeleton (46, 27, D:4) 3 stones (47, 20, D:4) a +0 leather armour (57, 7, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (3, -13, D:5) 8 stones (3, -3, D:5) a scroll of teleportation (15, -7, D:5) 2 stones (16, -7, D:5) 3 stones (20, 2, D:5) a stone the Necropolis (0, 0, Necropolis) 9 gold pieces (0, 1, Necropolis) 5 poisoned darts (1, -1, Necropolis) 12 gold pieces (1, 0, Necropolis) 14 gold pieces (1, 1, Necropolis) a wellspring talisman (1, 2, Necropolis) the rimehorn talisman of Hide-and-Seek {*Silence rC+ rN+ Int+3} [rimehorn talisman] *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (1, 3, Necropolis) 11 gold pieces (2, 2, Necropolis) a ring of fire (39, -18, Necropolis) 16 gold pieces (40, -18, Necropolis) 20 gold pieces (41, -18, Necropolis) a scroll of fear (42, -18, Necropolis) 17 gold pieces (42, -15, Necropolis) the +2 great mace "Jecenk" {reap, rElec rF+ Will- Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (unseen) (43, -18, Necropolis) a scroll of enchant weapon (44, -18, Necropolis) 11 gold pieces (45, -18, Necropolis) 6 gold pieces (47, -18, Necropolis) a potion of might