Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (console) character file. Game seed: 6364738518333080506 38 jkubb29 the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Dec 7, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1339 turns). jkubb29 the Grave Robber (Demonspawn Necromancer) Turns: 1339, Time: 00:03:18 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 25% Magic: 5/6 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . f - +3 whip rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons f - a +3 whip (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls a - a scroll of identify {unknown} d - a scroll of poison {unknown} g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions c - a potion of magic i - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Vampiric Draining Necr 20% 2d7 6% 3 Magic Dart Conj 8% 1d3 19% 1 Animate Dead Necr 20% N/A 21% 4 Searing Ray Conj 4% 2d4 28% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Curse of Agony Necr 20% N/A 50% 5 Fulminant Prism Conj/Alch 1% 3d5 88% 4 Vhi's Electric Charge Tloc/Air 4% N/A 88% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Terence hits you but does no damage. Terence hits your soul wisp but does no damage. Your soul wisp barely misses Terence. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Terence hits your soul wisp but does no damage. Your soul wisp touches Terence. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Terence hits your soul wisp with a +0 hand axe. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. Terence hits your soul wisp with a +0 hand axe. Your soul wisp returns to where it belongs. Terence is no longer weakened. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, umbra, chance to affect: 58%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you but does no damage. Terence barely misses your soul wisp. Your soul wisp touches Terence. Unknown command. You closely miss Terence. Terence is severely wounded. Your soul wisp closely misses Terence. Terence looks irritated. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ######### #.......# #.......# #.......# .. #....<..# ... #.......# .... ####.......# ....###########..........# ..............#.##.......# .g........@@...>##.......# ..##.......*(.####.......# #.............# ##.###### #..#......#########.## .....#.#.............# ## .....#.#.####........###...# ....?..#.# #..............# .. ..##.# .........#....## . ... #.. ...........#### .... ... #............. .........###### You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 orcs (D:2) 2 ball pythons (D:2) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:2) 2 endoplasms (D:1) 2 goblins 3 kobolds (D:1) A bat (D:1) 9 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jkubb29 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 569 | D:1 | Reached skill level 5 in Necromancy 1024 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1258 | D:2 | Noticed Sigmund 1298 | D:2 | Noticed Terence 1339 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, chequers_mini_garden D:2: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 14 Whip || 65 Cast: Soul Splinter || 24 Armour: Robe || 59 Dodge: Dodged || 58