Dungeon Crawl Stone Soup version 0.34-a0-948-gf66e048957 (webtiles) character file. Game seed: 186400260779486190 107 jndrnk the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Oct 13, 2025. Killed from afar by Ijyb (8 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:05:57 (2628 turns). jndrnk the Conjurer (Demigod Conjurer) Turns: 2628, Time: 00:05:58 Health: 0/33 AC: -2 Str: 8 XL: 4 Next: 32% Magic: 1/10 EV: 11 Int: 24 God: Gold: 237 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: corroded A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 237 gold pieces. Inventory: Missiles f - 5 poisoned darts Armour a - a +0 robe (worn) c - a +1 pair of gloves (worn) Jewellery b - a ring of protection from cold (worn) d - a +4 ring of protection e - a +4 ring of slaying Scrolls i - a scroll of identify Potions g - a potion of magic d - a potion of moonshine f - a potion of attraction {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 11% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of acid (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of acid (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! The acid corrodes you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of acid (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb screams, "I no like you!" Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of acid (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of acid (moderately wounded, 79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. The searing ray hits Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The bolt of acid hits you! You die... Ijyb screams, "Time for next experiment!" ######......# #...##......# ###...##......# ....##.....##......#.# #...##...†###.....)#.#. #...##....# #.......... #...##....# #.........< #...##....####.....#. #...##.......'.@...+ #...####+#####..g..# ##...####.#####.....### .'...+................. ##...#.................. .....#.................. .....#.................. ...#.....##...########## ..###....#....'....... You could see Ijyb. Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 3 dart slugs A ribbon worm (D:3) 3 endoplasms 4 hobgoblins 2 quokkas (D:2) 7 ball pythons 6 bats 3 frilled lizards 5 goblins 6 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jndrnk the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 458 | D:1 | Reached skill level 4 in Conjurations 458 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/7 554 | D:1 | Learned a level 2 spell: Searing Ray 1650 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 2350 | D:3 | Reached XP level 4. HP: 29/33 MP: 5/10 2619 | D:3 | Noticed Ijyb 2628 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, columned_hall_lemuel, corner_web_ring D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_heavens_door D:3: layout_basic, tso_oasis_becter, marbit_many_paths, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.6 Stealth | 2 | 2.2 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 21 || 101 Searing Ray | 6 | 1 || 7 Read: Identify | 1 | || 1 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2625 | 2546 | 79 | 0 | 2323 | 3 | 875.0 | Dungeon | 2625 | 2546 | 79 | 0 | 2323 | 3 | 875.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:2: 1072 daAuts D:3: 371 daAuts