joe1597 Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (7, 3, D:1) a +0 club (7, 6, D:1) a quokka corpse (skeletalised by now) (18, 37, D:1) a +0 dagger (20, -4, D:1) a hobgoblin skeleton (21, -4, D:1) a rat skeleton (21, 6, D:1) 6 stones (22, -2, D:1) a +0 dagger (24, 26, D:1) 8 stones (26, 13, D:1) a +0 buckler (32, 11, D:1) a +0 sling (45, 10, D:1) a staff of death (47, -7, D:1) a quokka corpse (skeletalised by now) (47, 10, D:1) a +0 spear (49, -4, D:1) 2 poisoned darts (50, 3, D:1) a +0 dagger (54, 23, D:1) a ball python corpse (skeletalised by now) (56, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (12, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, 16, D:2) a quokka corpse (skeletalised by now) (17, 20, D:2) a book of Air (32, 9, D:2) 5 stones (33, 15, D:2) a +0 club a goblin skeleton (34, -2, D:2) a rat skeleton (37, 16, D:2) a +0 scale mail a +0 spear (42, 16, D:2) a +0 spear (44, 25, D:2) 4 poisoned darts (45, 25, D:2) a +0 sling (49, 19, D:2) a staff of fire (64, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of death (0, 7, D:3) 3 poisoned darts (6, -3, D:3) a +0 short sword an orc corpse (7, -3, D:3) a +0 animal skin a +0 club an orc corpse (8, -2, D:3) a +0 dagger a +0 leather armour a +0 trident a +0 leather armour an orc corpse (14, -8, D:3) 5 stones (16, 3, D:3) a rat corpse (16, 20, D:3) 6 stones (17, 21, D:3) 12 gold pieces (20, 21, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (26, 20, D:3) 15 gold pieces (27, 18, D:3) a potion of curing (33, 6, D:3) a rat corpse (skeletalised by now)