joeguy32 Level 1 of the Dungeon (1, -9, D:1) 5 stones (10, 10, D:1) a jackal corpse (skeletalised by now) (11, 8, D:1) a +0 short sword (13, 5, D:1) a hobgoblin corpse (skeletalised by now) (21, 9, D:1) a +0 dagger (21, 14, D:1) a +0 spear (25, -6, D:1) a quokka skeleton (30, -3, D:1) a +0 whip (35, 20, D:1) a +0 dagger (38, 16, D:1) a +2 hand axe of freezing (38, 17, D:1) a +0 dagger (41, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 15, D:1) a +0 leather armour (45, 14, D:1) a hobgoblin skeleton (45, 27, D:1) a +0 dagger a goblin skeleton (46, -7, D:1) a frilled lizard corpse (skeletalised by now) (46, 25, D:1) a +0 whip 5 stones (47, 15, D:1) a ball python skeleton (50, 11, D:1) 2 stones (54, 29, D:1) 5 stones Level 2 of the Dungeon (2, 42, D:2) the orb of Death's Door {*channel, rElec rN+ Str-4 Int+2 Hexes} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. (3, 38, D:2) 4 stones (12, -1, D:2) an adder corpse (skeletalised by now) (15, -10, D:2) a +0 club (24, 34, D:2) a +0 dagger a goblin skeleton (24, 35, D:2) a rat skeleton (25, 34, D:2) a +0 dagger (45, 33, D:2) a +1 whip of electrocution (47, 13, D:2) a +0 whip (49, 6, D:2) a +0 club a +0 sling a goblin skeleton (49, 36, D:2) a bat skeleton (59, 1, D:2) an adder skeleton Level 3 of the Dungeon (7, 10, D:3) a +0 dagger a goblin corpse (12, 4, D:3) a frilled lizard corpse (12, 5, D:3) a +0 whip of venom a stone (14, 5, D:3) a bat corpse Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces 2 scrolls of enchant armour (3, 0, D:5) a +0 chain mail