Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 10133966851748951753 111 johnnybones the Magician (level 5, -1/40 HPs) Began as a Djinni Warper on Oct 15, 2025. Slain by Sigmund ... wielding a +3 scythe of venom (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:54 (212 turns). johnnybones the Magician (Djinni Warper) Turns: 212, Time: 00:01:55 Health: -1/40 AC: 3 Str: 10 XL: 5 Next: 15% Gold: 54 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . j - +0 dagger (distort) rCold x . . (no offhand) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: no teleportation, infuse magic (-2 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 short sword j - a +0 dagger of distortion (weapon) Missiles d - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Wands i - a wand of polymorph (1) Scrolls c - 2 scrolls of blinking Potions e - a potion of curing g - a potion of haste h - a potion of berserk rage Skills: + Level 3.5 Fighting + Level 3.2 Short Blades + Level 1.0 Throwing + Level 1.2 Armour + Level 4.0 Dodging + Level 1.1 Stealth + Level 1.8 Unarmed Combat + Level 5.8 Spellcasting + Level 5.8 Conjurations + Level 5.8 Hexes + Level 5.8 Summonings + Level 5.8 Necromancy + Level 5.8 Translocations + Level 5.8 Forgecraft + Level 5.8 Fire Magic + Level 5.8 Ice Magic + Level 5.8 Air Magic + Level 5.8 Earth Magic + Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 46% N/A 2% 2 b - Lesser Beckoning Tloc 46% N/A 2% 2 c - Teleport Other Tloc 23% N/A 4% 3 d - Maxwell's Portable P Tloc 23% (3-9)d4 4% 3 e - Vhi's Electric Charg Tloc/Air 46% N/A 17% 4 f - Magic Dart Conj 92% 1d7 1% 1 g - Mercury Arrow Conj/Alch 46% 2d8 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit Sigmund. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something completely misses you. You closely miss something. You miss something. Something hits you! You hit something but do no damage. You hit something but do no damage. Something hits you. You hit something but do no damage. Something hits you! You miss something. You hit something but do no damage. Your transformation is almost over. Something hits you! * * * LOW HITPOINT WARNING * * * You feel much better. Something barely misses you. You barely miss something. You hit something. Something hits you! You miss something. You miss something. Something hits you. You miss something. You hear some strange, mumbled words. You are confused. You miss something. Something hits you. You miss something. You miss something. You feel less porcine. Your +0 leather armour and +0 dagger of distortion unmeld from your body. Space warps around you for a moment! Something hits you! * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You completely miss something. Something hits you! You die... ############# #<.#.@'..#..+ #..'.{#..'..# #..#####'#### #..# #..# #.[# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Djinni Warper began the quest for the Orb. 0 | D | johnnybones set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D | Noticed Ijyb 18 | D | Killed Ijyb 19 | D | Reached skill level 1 in Unarmed Combat 19 | D | Reached XP level 2. HP: 7/24 MP: 0/0 19 | D | Reached XP level 3. HP: 8/29 MP: 0/0 19 | D | Learned a level 1 spell: Magic Dart 118 | D | Noticed an ogre 125 | D | Killed an ogre 126 | D | Reached skill level 1 in Throwing 126 | D | Reached skill level 1 in Stealth 126 | D | Reached skill level 5 in Spellcasting 126 | D | Reached skill level 5 in Conjurations 126 | D | Reached skill level 5 in Hexes 126 | D | Reached skill level 5 in Summonings 126 | D | Reached skill level 5 in Necromancy 126 | D | Reached skill level 5 in Translocations 126 | D | Reached skill level 5 in Forgecraft 126 | D | Reached skill level 5 in Fire Magic 126 | D | Reached skill level 5 in Ice Magic 126 | D | Reached skill level 5 in Air Magic 126 | D | Reached skill level 5 in Earth Magic 126 | D | Reached skill level 5 in Alchemy 126 | D | Reached XP level 4. HP: 27/35 MP: 0/0 126 | D | Reached XP level 5. HP: 31/40 MP: 0/0 126 | D | Learned a level 2 spell: Mercury Arrow 168 | D | Noticed Sigmund 212 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.2 Unarmed Combat | 1 | 1.8 Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Fighting | 3 | 3.5 Throwing | 1 | 1.0 Dodging | 4 | 4.0 Stealth | 1 | 1.1 Armour | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 26 || 38 Dagger | 6 | 1 || 7 Use: Potion | | 1 || 1 Stab: Confused | 1 | || 1 Armour: Skin | 2 | 8 || 10 Leather armour | 1 | 2 || 3 Dodge: Dodged | 7 | 9 || 16