Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5509809436721414693 0 johnnybones the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Oct 15, 2025. Slain by a weeping skull (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (9 turns). johnnybones the Magician (Djinni Fire Elementalist) Turns: 9, Time: 00:00:09 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The weeping skull completely resists. The wave of grief passes through you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You hit the ribbon worm. The ribbon worm is lightly wounded. The weeping skull touches you. The weeping skull touches you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The weeping skull misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull's misery bubbles over. The wave of grief passes through you. The web tears apart. The weeping skull unleashes gushing sobs. The wave of grief passes through you. The wave of grief passes through the ribbon worm. The ribbon worm is drained! The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The weeping skull touches you. You die... The weeping skull crumbles to pieces from sheer guilt. ## ## .## .# .. # w#w ##. #w# #°z○##@## #zzz°+ #°.z##○## ##. #+# # You could see 4 weeping skulls and 3 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Djinni Fire Elementalist began the quest | for the Orb. 0 | D | johnnybones set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 9 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Robe || 4 Dodge: Dodged || 2